Conan Exiles pc xbox ps4 @Funcom_Community
Não perca a live de hoje tem muita coisa boa chegando ao jogo
Sweet! missed when it went live- checking now.
OK downloading the beta test
Adding more Crom coins
I can be a Demolisher!
All frikkin giddy now with this new chapter!
Working on fatalities! Keep at it!
Hyborian discoveries- ACE !
After watching this first thing that comes to my mind:
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it’s good that you guys want to make sure that the content is polished before it gets released. I believe it’s better to wait a bit more and get properly working features. BUT it’s sad that it’s going to take even longer. I like the fact that we are getting new content but it makes me sad that we will have to wait even longer as the development pace is slow already.
I hope that Funcom will give Conan some proper love when Dune launches. I read about all these features that are or were in the devkit but never made it to the game and I think “wow, so cool, I wish we had it”. -
Dennis just pull the trigger on clan alliances it’s going to give most of us ability to create factions, to unite clans inside factions in roleplaying communities etc. Alliances won’t change anything on PvP servers, clans forms alliances anyway at this very moment, all they have to do is manually order their thralls what to attack (with alliance feature thralls would have ignored allied players and that is the only difference). So I don’t see alliances affecting PvP servers in a bad way or ruining balance.
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Add “party” option separately, just from that round menu, target player, invite to the party, other player gets popup asking accept/decline party.
Its one of the most awaited features and most needed one in every day gaming. -
I like the idea of making game more alive. Make some random spawns, friendly and unfriendly. It feels very artificial that we know what enemy is spawning where. It should be more unpredictable, once we kill a wolf there should be a chance that something else spawns in that spot. And talking spots, enemies/animals should really roam around more instead of standing still or barely moving anywhere. It would be nice to see more flying enemies/prey animals and there are only vultures near the noob river in entire game. Same with swimming enemies, where are sharks and piranhas? Why crocs cant swim?
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If we are getting the bartender could we please get our own merchants? I can’t wait for musicians and different instruments to play on.
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PvE raiding, how about making things even more fun and make AI exiles build some smaller bases in random spots so bloodthirsty players can raid them?
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Why do you two ugly trolls keep hiding Nicole on your streams?
Cheers
And remember to give Conan some more love once Dune is finished
@Community
Fiz um clipe de documentário com narração dos mestres no Brasil
Kaj si to napiso?
As I said in another thread the battlepass looks freaking good. I can´t wait to unlock it.
But what stunned my mind was that we will finally get a camel mount. All love to the best mount ever. Yiha.
I love the camel. All hail to the camel.
Camel is going to fit well in bases in the southern half of the map, as well as with some culture DLCs.
It’s great to see another mount, it’s been ages since Siptah and rhinos.
As for battle pass I really like that spit roast stove. And the mug! Finally I will be able to drink wine from the skulls of my enemies!
we need elephant mount too!
I’ve been looking at this today and I believe that spear attacks are fine as they are now.
Light attack is just poking with a spear but a heavy attack is using full body and a step forward to add momentum. So this attack is both stronger and faster, as it should be.
Spear is not a typical two handed weapon like hammers or axes where user needs to spend time for a broader swing to give them more momentum and increase the damage.
Spear is going to be both faster and more lethal on heavy attack, if anything frames should be added at the end of the attack not at the beginning of it.
It would simulate that it takes time to recover balance after reinforcing the thrust with whole body.
It is similar in a boxing match, contender pokes his opponent with left hand atttacks, and then launches right hand attack using whole body to give it more momentum and that attack is both faster and stronger.
Ouvi dizer algo sobre combos e falality lembrei na hora de Mortal Kombat
No Brasil é assim HUHUHUHAHAHAHAHAHA
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