Im talking about using current online players to find a low population server. Then, like I explained, a person can do some map checking and running around to see how many buildings are there, if any. If server performance is the highest, most important thing for a player when joining a PVE server…this is the least you would do, since (guessing) 99% of players when choosing a server dont do this. They go for a populated server for the community feeling, and I understand that.
There is not a thing in the world a game developer can do to solve this for individual players so its a moot point. You cannot cater games to people who have bad ping due to geographic location.
But going into a restaurant called “100 ways to serve turds” your going to get what you think. Find me another multiplayer game like Conan with the freedom to build and play the game that doesnt lag out, studder or have server issues when the server is populated either by people or buildings. They all do.
I didnt quote your whole reply too long lol. Your not wrong here in anything you said. But that new player wants a populated server for that community feel. I understand that, and yeah on PVE thats a big part of the game. So, he wants that, and a smooth running server, and no buildings crowding everything and this, and that, then this, then that. The only things to do in Conan on a PVE server is running the dungeons, collecting thralls and building (and maybe RPing but there arent any official servers whose rules state RP so Im not gonna include this). I mean, on a populated server, what do you expect then? There will be buildings all over the place, from new, current and old players.
Maybe the solution is wiping? Nope, lots will be upset with that too. Shorten the decay? Seems unfair when that only caters to new people who dont have much time invested. Until Funcom does a drastic change to their rules (which could happen, theyve done big things before after years of denying it) the only solution if you want a smooth running server is to find a more empty one.