To the entire team at Funcom,
I am blown away at the amount of content, bug fixes, cosmetic changes and general upgrades you’ve put into the game since Siptah hit the market. ALL of the major issue I had with it when it first came out have been completely revamped and improved. Can’t say that happens with most games I play. It’s obvious you are all putting in a lot of work to make this game a fun fulfilling experience. The depth of the lore, the visual experience of the landscape and the people pokemon (thrall smacking and dragging em to the wheel of pain.) really scratches my itch for an open world survival game. Lastly, it wouldn’t be right of me not to mention the incredible building experience. By far it is the best of any game I’ve played in the way of variety and appearance. The shear amount of options both structural and placeable far out weighs that of any game I can think of at the moment.
Let’s not pretend the game dosen’t have it’s bugs floating around but as it’s been made clear, you all work very hard to clean up the worst of them and do your best to address the minor issues when you’re not working on new expansions and additional building packs.
TLDR; I just wanted to take a few minutes of my time to say thank you for making this game for us as we’re really enjoying it. (well most of us, I see some cranky people on the forums). I have 960 hours into this game (100 of those are likely me sitting on the title screen though) and I will likely sink another 900 into this game. I love to build, what can I say.
Please keep it up, as some of us really appreciate you!