Make stuff you nerfed into the ground useful

No ones using horses in pvp. But that must be because we asked for them to be nerfed to the ground?

Weird because all I remember is people asking for the lance to do less damage. Not potentially one tap others.

You still haven’t showed me one time where we asked for anything to be useless. I’ll wait

Here’s the thing. You’re trying to dispute the idea that when someone gets themselves wrecked in either PVE or PVP that the thing that hems them up isn’t on occasion brought up as wanting to be nerfed to oblivion or outright removed.

Do you seriously want to take that stance? Do you want to say that players NEVER come on to the forums to ask for something to be overly nerfed or outright removed when they get mad at losing? If you take that stance and stand behind it. I’ll put in the work to show evidence otherwise.

Ok I see you’ve completely changed your post.

Hes just trying to ignite the all pvp’s have the same mentality and dont care about the pve element crowd.

Avoiding the, pvp players notice more as those out of balance things are being used on them portion.

Just dont bother.

Yes some players come on here and demand nerfs after being ganked by thing that seem unfair, often not realising that something else is out of line causing it.

Noone that ive seen has come on and said please destroy totally “x”. Which happens when something gets over nerfed.

And lastly if the npcs in the game had perks and could choose the broken mechanics, lets say asguard was full of double jumping gumba’s for example…

Then the forums would have pve players saying please nerf “x” also not all understanding fully various causes.

But by all means get the pitchforks…

No ones asked for anything to be useless directly. But it’s the underlying desire and the fact that once it happens those people are pleased and on to the next complaint is validation of that concept.

Where are the threads from PvPers asking to buff the things they asked to have “fixed” that were actually made useless?

But the question is what is acceptable damage? This is something none of us have remotely touched. I mean we are saying you are getting a face full of lance from a horse at full charge…that should kill you. But we are in a game and the game balance comes into play, so how much damage should a lance do? Is it more than a 2H sword?

I agree that FC should work towards balance vs flat out nerf or boost but we need to come to a consensus that we want the weapons to have equality in that sense.

@Taemien @Tuffman @erjoh

I’m going to make this as clear as I can. I have zero interest in debating my stance any further than this.

It changes nothing. Everyone is different with different opinions and different mindsets. I can not speak for every pvp player out there (very small fraction in the forum) and I don’t wish to. Personally I have made one thread about harpy weapons cripple effect being to overpowered. I unfortunately used the word nerf and my god you forum warriors got giddy beyond belief. I pretty much dropped it at that because it clearly meant more to the forum cowboys than it did to me.(even though most pvpers agreed the cripple was overpowered) Needles to say the cripple from those weapons remain the same so my “cry’s” to NERF said weapons was not listened to. This goes against what all the pvers/pvecrs (no offense) has been saying the whole time. “The devs always listen to the cry’s of pvpers”.
That’s just an example

My point remains the same . I’m not making the changes to any weapons or mechanics in the game but if I personally feel something could use some BALANCE then I’ll bring it up. I’m not buffing or nerfing anything. Most changes have been needed but not to the extent they got.

A useless avatar still doesn’t seem balanced though, weak spider pets and free silk at T 1-2 doesn’t make up for a useless avatar at T 3. Zath may have lot of benefits but none of them are worth the effort in the late game. Which is my entire purpose for this thread.

Oh, great, another flame war about nerfs and another round of pointless poop-throwing between PVP and PVE players.

You wanna know who to ultimately blame for nerfs? It’s not PVP players, it’s Funcom. They’re the ones who make the final call about how to balance the game, and since nerfing is the cheapest way to do it, they’ll often resort to that.

That being said, this whole “show me where we asked for things to be useless” trope is just as incorrect as “PVP players are to blame for all nerfs”. Yes, it’s Funcom who makes the final call, but take some freaking responsibility for the way you ask for changes.

“Nerf bow damage”, “nerf all daggers”, and “nerf the poison” are just 3 examples, off the top of my head, of calls for sweeping nerfs that would affect much more than necessary, just because someone got butthurt and didn’t want to stop and think what the real problem was.

Fortunately, we do have some cooler heads on these forums who will eventually wade into a discussion and help reduce the scope of the requested changes down to something reasonable, and kudos to them for doing that work.

Long story short, anyone who is bіtching about nerfs and blaming other players for that needs to stop and get involved at the proper stage of the process. Instead of moaning about how PVP players are to blame for the nerfs, make sure that every nerf suggestion you see receives proper – and respectful – feedback from the community at large.

If you’re like me and don’t have any decent PVP experience, make sure to loop in players like @SirDaveWolf, @Xevyr, and @Barnes, to name a few, and ask them to give their own opinions, since they’re known for backing up their ideas with actual explanations and data, instead of just throwing insults along the lines of “you don’t know how to PVP, so shut up”.

And don’t let yourself be silenced, either. PVE players have just as much right to provide their own feedback about the ramifications of PVP-inspired suggestions. We’re all playing the same game, and this is the place to discuss it, so no one is right to tell you to shut up.

In the end, if we can’t count on Funcom to not listen to knee-jerk nerf requests, we’re the ones who have to make sure it’s not the only thing Funcom hears. Yeah, maybe that sucks, but the alternative is getting hit by yet another nerf and coming here to vent about it. That’s about as useful as a fart in a spacesuit.

What I find ironic is people suggesting that I have targeted PVPers and the only time I mentioned PVP was in reference to any PVE or PVP player complaining about being wrecked in their given game time. I said that BOTH types of players ask for nerfs and in either case it does not end well.

We definitely have a ‘No True Scotsman’ fallacy going on here. If you don’t want nerfs, you can’t be a PVPer. If you are willing to listen to concerns of PVEers, you can’t be a PVPer.

I have spent 80% of my 5,000 hours playing PVP. I have PVP’d for more hours total, then most PVPers’ have even played the game total. But I get told I don’t know PVP when I’ve been PVPing in online video games for about 25 years now. When you’ve been playing a variety of video games from a variety of different ways, you tend to generate different perspectives. And while newer perspectives of PVP are not invalid, my older interpretation is no less valid either.