I agree. But I don’t like the idea of scaling down existing content reward.
It’s already pretty poor. And nerf feels like, imo, a futile way of increasing the lifespan of the game without enhancing it.
I would rather see a balancing work on the quests. Such as the scaling system implemented with DA and the faction missions.
Or, as Meliza suggested here : Feedback & Suggestions - #1142 by Meliza, Elite / Nightmare version of existing zones with a more challenging environment, leading to better rewards.
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