More Ruins and Caves to build in

I am a big dwarf at heart. So when it comes to building, I always try to find a cave or ruin to build in and the issue is. There aren’t too many caves and ruins to build a small base into.

Personally I almost always build in the ruin of the northern aqueduct or the cave below skyhome ruins with iron in it. Those two spots are spacious and adaptable for those with a good dwarven mind! However when I tried looking in the jungle and in the deserts. There are very few caves or ruins to build inside. You have to build ontop of or occupy a manor throughway to achieve the goal.

I would like to see more caves, ruins and niche indentations players can build into. It would help diversify the map and give players more options than ontop of a location or the middle of a field ect.

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I support this suggestion … and piggybacking the dwarf themes here, we sure could use some more beard options for our characters and armies of thralls! :wink:

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That’s really a very good idea. It wont take much effort but will increase immersion and playability a lot. Please feel free to post special suggestions here in your thread.

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Love this idea honestly! I think ruins are amazing things to build in. And more caves, even bigger than The Crevice would be legit.

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Also. Frost Caverns. The space for it is there.

You can also put an entrance inside the frost giant statues… I’m sure a few bosses/ content could be tucked away in there.

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This is a fantastic idea, I love it. Yes please to both some more Caves and Frost Caves. Just image how good those Blood & Sand building pieces will look if they finally make it underground.

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Thank you for the support. I am hoping to see more spots to get in the dwarf mood about.

Definitely, a game that advertises building nearly everywhere needs more interesting landmarks to build on top of. Make a ruined castle somewhere that’s fixable!

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That sounds like a great idea. It would be so fun to repair it!

excavator feat: places foundations and floors beneath ground (map mesh whatever)

Or creates basements and controlled terrain under the map! Instead of sheer undermeshing!

I would like to see more plants in caves. Sure, more caves would also be a nice thing to have. It should tie into the Conan universe somehow imo. Note, this impacts performance unless seperated from the map with a loading screen. For more information on map expansion, see
Map - Official Conan Exiles Wiki.

That’d need a system developed in and of itself. It would also enable new types of undermeshing and other exploits.

Sidenote, something built on the surface will block building below the surface.

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I’m asking for small little caves, nothing too big, just nice alcoves to build small caves in. A plant diversity would be great aswell! As for under meshing, cheaters gunna cheat.

i play single player , and there is a mod that has 4 caves so far to build in . strays i think is the aurthors name.
the best cave so far is the one on the pond in the rainy area just below the city.
its a great mod!

and agree. there should be more caves ( not under meshing funcom )
starting out and you have a huge mansion , …um no…i will find a hole and live in here :slight_smile:

I’ve wanted subturanean cave systems added in Conan for ages - ideally at some point have entire zones of intricate and maze-like cave systems underneath the map or inside the mountain ranges with critters and enemies/ruins you can get lost in or spend days exploring and not find anything.

Even a few underground or cave cities!

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yes please

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It would make the game so much more interesting!

Several small, medium, and large caves, in all zones, would be fantastic!

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Agree, the more caves the better.

Boosted damage to cave structures could counter it.