Game mode: Online official | Online private | Single-player | Co-op
Type of issue: Bug
Server type: PvE-Conflict | PvE
Region: Eastern United States
Mods?: No
Edition: Steam
Bug Description:
Various Armors have incorrect Temperature Resistance values applied to them. Checked in Online and Single-Player to varify and quantify the Resistance values.
Here is a list of Armors and the fault with their Resistances.
1.) Non-Epic Vanir Fur - Each armor piece adds +1 to Cold Resist and +2 to Heat Resist, according to Wiki these two Resistance values should be swapped.
2.) Non-Epic Vanir Settler - Each armor piece adds +1 to Cold Resist and +2 to Heat Resist, according to Wiki these two Resistance values should be swapped.
3.) Cimmerian Fur - It’s Heat/Cold Resistance is half of what it should be as an Epic Armor. Instead it’s resistance is the same as Basic Kambujan or Basic Vanir Heavy with +1 Heat / +2 Cold.
4.) Cimmerian Steel - It’s Heat/Cold Resistance is half of what it should be as an Epic Armor. Instead it’s resistance is the same as Basic Kambujan or Basic Vanir Heavy with +1 Heat / +2 Cold.
Installed Mods:
No Mods Installed
Steps to Reproduce:
Please provide a step-by-step process of how the bug can be reproduced. Please be as detailed as possible; the more details, the easier it will be for us to find and fix the bug:
1.) Easiest to produce in Admin Mode. Reset all your attributes and take off all your gear.
1.) Craft or spawn in 1 piece of each armor set in both Basic and Epic versions.
2.) Put on 1 of the armor pieces & check your STAT’s page. Each armor piece should show as 1 Cold Bar equaling a value range of 1 → 4.
3.) Add points into Survival until a Second Cold Bar is shown on the STAT’s page.
4.) Calculate the armor piece’s Resistance Value with the math formula = 5 - (Survival / 2).