Nerf dodge, potions and buff attack animations, please!

Renjimaru: Rob are healing values being adjusted/tweaked -inhouse at all? is there any debate on the subject or its not really something on the radar?

@Renjimaru they are constantly being looked at. For example, we’ve removed the (frankly insane) healing from the Feasts
@Renjimaru the intention is also to make potions stop healing once you take damage so it doesn’t turn into a “whomever has the most aloe wins” type of fight. Having said that, last time I implemented that, I broke the game. Because religious reasons. No clue why

^ Win :slight_smile:

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