I tried to write as objectively and constructively as I can.
Steam launcher offers:
list of games from various manufacturers, community center, groups, discussions, guides, workshop, screenshots, user reviews, technical support, information about updates, patches, DLC list - review and purchase.
Funcom launcher offers (as of February 19, 2020)
funcom games list only,
Game tab: latest dlc,
content tab: dlc list,
steam workshop tab: is a shortcut to steam workshop,
Top right corner funcom launcher: (description for conan exiles)
the forum button takes us to https://forums.funcom.com/c/conan-exiles
update information takes us to https://forums.funcom.com/c/conan-exiles/Patch-Notes
social media buttons: twitter, reddit, facebook, youtube, twitch, instagram
Button run, continue, more => disable battleye, install and uninstall battleye
What funcom launcher offers and what steam launcher doesn’t offer:
Buttons for: funcom forum, update description, conan exiles social media and continue button.
Suggestion:
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let your games run with and without the launcher (if it is good and offers useful functions that the steam launcher doesn’t have, players will try and see for themselves - don’t force people, leave them a choice);
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enter the mod management - activate the mods before starting and let the program check their compatibility and whether the mod does not cause errors and whether the mod data are not in conflict with each other ** (currently it looks like this - I start the game, click modifications, click workshop, subscribes to the mod I’m interested in, restart the game, click continue and if the mod is not compatible, the game stops working - it lasts too long, that’s why this idea with the mod management program) To activate - yes I know, i can edit the modlist file in the folder => steamapps \ common \ Conan Exiles \ ConanSandbox \ Mods and activate the modifications without starting the game but I am trying to find some action for funcom launcher.**
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don’t create something like atomic shop for fallout 76;
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do not create your own workshop with mods;
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own server management (something better than DedicatedServerLauncher1044 Conan Exiles Dedicated Server Launcher (Official Version: 1.0.44 / Beta: ----) just that more beautiful, easier in configuration and operation and greater control, among others, control over modes - checking their compatibility with the current version of the game and checking for conflict-free operation with other modes before starting the server; ** please do not write that “you have this program” i’m trying to write what this new launcher may be useful for. **
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the ability to disable videos when starting the game (let the game load immediately);
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the ability to configure server settings like a game with administrator privileges (in such a graphic style) * yes I know, there are configuration files in the folder steamapps \ common \ Conan Exiles \ ConanSandbox \ Config and saves but “…new launcher may be useful for”;
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the ability to start games via a funcom launcher without steam (if I want to play e.g. in conan exiles then why should I run steam, unless it can’t be bypassed (should it look like: steam launcher + funcom launcher or steam launcher) only);
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the ability to configure game settings - language, graphics, button binding ect. in funcom launcher (yes I know I have it in the game but why not).
I am asking for a description of what you want to add to your launcher, how you want to develop it and how and how you want to convince players to use it, and why did you properly devote resources to creating the launcher?
Please add something that steam doesn’t offer and that will be useful. (please do not write “write what to do?” this is not my task and I have no benefits - I do not work at funcom company.
As of today (19/02/2020), the continue button is definitely not enough for the funcom launcher to be needed.
I hope this comment is useful and constructive.
Regards
PS English is not my native language - sorry for grammar and other errors.