I gotta agree to disagree,
You’d merely copy/paste all the stats of the Greater croc, change the status effect to Sunder and viola, nothing game imbalancing, simply another flavor for the pets.
I actually argue in favor of the ‘op’ items being in the game… I think caving to a group that refuses to do the work to get the items in question is a way to make a game pretty boring.
I do not believe something can be OP if everyone can get it.
WoW and SWG ran into this with craftable foods. People that took the time to level their food crafting in either game enjoyed buffs that made the effort of learning the trade wothwhile.
But people unwilling to work for these advantages complained that it was unfair…eventually the developers caved to the complainers and in both cases food was nerfed into the ground.
This was especially egregious in SWG because:
A. There was a very solid player economy that allowed for you to simply purchase the foods off of the chef’s vendor kiosk. You didn’t have to spend any time learning the trade at all…
B. Once food was nerfed, chefs suddenly had no reason to play anymore as their character was suddenly worthless.
So instead of expanding their playerbase, Sony Online shooed a bunch of non-combative roleplayers off of their title in favor of whiners that just wanted to ‘pew-pew’ and not have to put in any effort other than maxxing their character’s combat profession.
The very same whiners who would eventually abandon the “boring” game their complaining created.
Destiny 2 had a weapon come out called “Prometheus Lens” which was decent in PvE content, but was ‘broken’ in pvp , dropping time to kill an opponent down to a fraction of a second.
On top of that, it was a continuos beam weapon, which made aiming the thing child’s play. You’d simply hold down the trigger and drag it across the poor souls who had the misfortune of being in front of you.
Inititally - this was VERY BROKEN when only a few folks had it.
A great weeping, wailing, and gnashing of teeth arose on the forums…
Then…
everyone had it…
and the resulting Crucible matches completely changed becoming crazy exploding laser-pointer extravaganzas where reaction time and luck became very much the order of the day…
and it was GLORIOUS FUN.
Sure some folks complained still on the forums, but erveyone I ran with was laughing their ■■■■■ off the entire time on comms, even when they died.
Hell… especially when they died.
Bungie quickly nerfed the gun to a respectable level of carnage but my squad always wished they would have made a crucible game mode based around ‘op’ versions of their favorite weapons… maybe someday, now that Bungie is getting away from Activision.
As a result of that experience, I think that not only should the Lifeblood spear come back to it’s pre patch glory, I think Funcom should expand on the arsenal of wild, wacky items, some of which would serve to counter the ‘op’ quality of the LBS.
Again, merely my opinion, after having watched the actual death spiral of Star Wars Galaxies.