I am in love with this new update new content and changes, but there is some stuff that doesn`t seem to add up…
First and the biggest one: Is the spear animation for hitting and rolling intentional?
t get me wrong, the spear needed the dmg nerf but before you could hit and roll with no need to wait the whole animation until its last frame, like in the example: https://youtu.be/SJZnHn3r5G4?t=474
That made some really good fighting tatics that most players couldnt pulloff without training. Like hit roll hit and right now it does not work and does not seem to be intentional. The spear is the only weapon with this, meaning that you can hit and roll with ANY OTHER weapon in the game with no need to complete the animation.
Another point to make is, if a player pulls out a 2handed sword right now, i
m just gonna stop and wait for him to do his combo from a safe distance, cause there is no way im getting close to that, get crippled and taking a lot more dmg than just poking him. This makes pvp a lot more passive, as in before i could hit him and roll, making so that he stopped the combo and force him to strategise more before trying again.
Second: I understood the nerf in brimstone in the beginning of the patch. That sincronized well with the fact that the dragonpowder was cheaper, but now it`s just frustrating. Is there a point to maintain this nerf right now?
Third: Raw ash reduction, to a point i think this dropped a lot before with no need, but why the huge nerf? It is easier to farm gold than ashes right now, plus with the bestial potions decay timer now it makes this nerf a lot worse and its frustrating for old players. A nice reduction on drop would be understandable and reasonable, but this down to the ground nerf is not.
Fourth: In game balance with the new ‘balanced’ thralls from sepermeru. No need to hunt for t4 fighter thrall and archers in the volcano anymore. For a fighter, just get a 100% spawn rate captain in sepermeru (city with no requirements and no difficulties to get to) and for archers just go to unnamed city and get the brand new hunters. This need to be reviewed cause this thralls are just too overpowered and way to easy to obtain. In my opinion it makes no sense at all to have a city close to the low lvl desert that have thralls equally strong as the ones in the hardest area to get and survive in the game (volcano).
This were the changes that made me confuse, and to add more to the post i`ll report that the stam + last hit spear bug is still working, just changed the way you ‘start’ the glitch. Right now you just hit the air till the last spear hit and at the last move you press x+backspace twice and fast.
And my apologies for any english language mistake made in this post. It is not my main language and i do not have a lot of practice with it.