Sure it is.
Quite possible that some interaction with one of the mods causes this, although I am at a loss why this patch should cause this in interaction with one of the mods, and then only with some of the NPCs.
On the other hand, moving Thralls might not be what everyone does everyday, so who knows if not some are afftected?
As long as I do not know what causes it, I will consider it caused by the latest patch - and that is the official one.
That was ripped in two parts for some reason, as if one week more would make a difference.
Much chance for bugs, and even those bugs that are fixed according to patch notes are still there.
I agree with Palm, this sounds like a mod issue to me. If you are confused as to how this patch can affect mods, feast your eyes on this.
If you are wondering what this is, this is every asset that was removed, added, or edited via this patch. This is the stuff that we mod authors see in the dev kit. As you can tell, a LOT was added and edited into the latest dev kit to reflect the changes on live. That, is how this patch affects mods. HOW the bug in question happens is anybody’s guess, just like pippi causing crashing when all you do is look at a Thrall with a nameplate above it’s head. Nobody can predict what will happen when a mod using an old asset, clashes with a new one.
For what it’s worth, someone on discord late last night said they weren’t running any mods and had a similar issue, though in their case I think it was only a few Thralls (I don’t remember, I haven’t slept much). If you find the same thing, it will be good to see to at least determine that a mod isn’t the issue so that it clarifies that for the dev team.
On my modded private server, a bunch of dancer thralls got broken. They no longer dance and can’t be interacted with. This happened once before earlier this year. It seems to have happened again to more dancers. That or I just forgot how many had been sticking around in this bugged state. Removing mods doesn’t fix the thralls. All you appear to be able to do is kill them.