Ok let’s dig into the specifics you asked for
Courtesy. Those that take vacations would like the ability to maintain their builds. If they weren’t concerned over officials, they would have the stance of let them eat cake. Which, to be fair, was their stance for just under 3 years.
These are linked. Any social organization needs a set of rules. The original concept was that the players will self regulate and be mature adults and sway their own personal gains for that of the entire server. That worked for a while because you had a majority willing to fight for this ideal. As the fighters left, the lowest common denominator, ie greed, set in and gave us the servers as we saw just prior to the ToC. Without a moral compass that is actually followed, regulation is required. So here we are. We basically have proven we can’t be trusted and went all Lord of the Flies on each other.
Issues with being booted in a certain location. If you are stuck in that, you can’t refresh your base and that is why the server decay is off until that is fixed. Please note that you can still raid these structures in PvP which reveals more about how FC considers pvp over the other styles of play (that of fast destruction and fast build up. Permanence is not the desired state of that style of play)
The same reason you rollback servers, to try to appease your players affected by an error or in this case an error correction.
They should but that resource needs to be added and where is that in the value stream? How are you going to cover this costs within the structure and how many players are you really loosing because moderation is light?
Clear and concise expectations of how officials need to be played in and just put out there that if you don’t want to play that way, love to solo or private. We confuse the game with the public server administration and that’s more on us than them but they have a hand in that since they are still hesitant to lay down the law of expectations as it were.
I don’t think there is much. Those that left did so for a reason. Those reasons mostly stem from design changes in the mechanics, the methods of moderation on officials, or the business model and none of those will probably ever be reversed.
Instead of focusing on those that left, look at how to replace them with clients in sync with your paradigm. Yeah I know for us vets what I saying sounds like abandoning the core of the game but that core failed. It failed in providing the revenue needed. FC could have staved off that with leaning stuff down and getting it right on the first round to capitalize on momentum, but we got to accept our own accountability here. We can all say but we have all of the DLCs but very few can say they paid full price for them all. Very few can say they actively recommended this game to others…and on fact many on this forum, full of fans for the game, have stated the exact opposite and detract others from the purchase. I don’t know about you but if my vet population is telling new folks to not bother, not catering to them and I would actively find way to remove them from the game community.