With the new server that brought to life a lot of nostalgy for a lot of people, some of us, especially those who used to PvP, miss the old PvP system. Reason is that in the old one, you actually had something to lose when you PvP-ed.
The suggestion here is as follows:
With the rising level cap, as we already seen in BS, and with the introduction of NW, people will start PvP-ing.
The option for the old titles is already in the settings (we can choose between Solo/Duel/Team and Legacy title to be shown before our names) so all that remains is to reintroduce the system.
Titles were as follows: Freshman / Rookie / Apprentice / Novice / Neophyte / Experienced / Expert / Master / Grand Master. (Not sure on the last 3 order).
To gain a title you had to kill someone with the same title 6 or 7 times.
E.g.: to gain Freshman, you had to kill targets with no title.
To gain Rookie, you had to kill Freshman targets.
Most importantly: if you had just gained Freshman (for e.g.) and another Freshman killed you, you would LOSE that title.
If you already had 2 Freshman killed and were killed by one, you would lose “1 kill” and still have your title.
The key element of the old system was having something to lose. Which made it a lot more fun, interesting and a higher adrenaline rush to PvP.
It doesnt have to be the same titles as some of them are already implemented in the new system. Community can come up with new ones if need be.
Myself and a lot of the old people would really enjoy having old PvP system or a system with something to lose on the new server.
Would appreciate an official reply to this suggestion if possible.
Thank you for the new server fun!