So far the player is a lesser t4 thrall. Each player level you unlock to passive points (temporary name for it) until level 40. After 40 you earn 1 passive point per level. Total of 100 passive points. Level 1 you start off with two passive points.
Each passive skill tree has 50 points in it. Meaning 1 passive tree fully unlocked is 50 points spent.
Every weapon has its own passive tree. Weapon passive trees focus on weapon damage,armor penetration and new moves unlock in the tree. Every point in a weapon tree decrease stamina consumption by 1% per point. Meaning if you max out one handed then all one handed weapons you used has reduced stamina consumption by 50%.
Witch Doctor tree focus on:
Increase your Orb damage
Increase your Orb status timer
Decrease damage taken by enemy orbs
Reduced status timer of enemy orbs
Increase your potions healing
Increase your potions timer
The ability to stack max potions effects on yourself (max is 3)
War paint is permanent until you remove it with the fluid.
Each point put into witch doctor decrease potions and orbs weight by 1% for potions and 2% for orbs. Max of 50% for potions and max of 100% for orbs.
Crafting: turns the player into a t4 crafting thrall. Players focus on this tree can make the best gear in the game without a t4 thrall. Each point in this tree reduced gear cost by 1% per point to a max of 50%. Also each point increase your crafting speed by 3% per point to a max of 150%.
Builder: players unlocks base defensives and ability to repair golems. A golem repair hammer made from stone can only heal a stone golem. Iron hammer can repair iron and stone. Star metal golem repair hammer can only fix tier 3. Each point in builder reduced cost of golem, building and defenses by 1% per point to a max up to
Sorcery: players going this tree gets new corruption spells. This tree first passive is dark heart increases your corruption. Dark heart auto corrupt the player. Each point in sorcery tree removes the debuff of being corrupted. Meaning you get access to all your health.
Advanced sorcery trees: requirement is 50 points in sorcery tree. Each advanced sorcery gains mana. Mana for these Sorcery is mana total equals five times level. Max 300 mana at 60. Advanced sorcery trees are immune to cold and heat effects.
Lich: you transformed into a Lich. Learns Necromancery spells. Bone armor is passive. Bone armor is points spent Lich x10 for unarmored armor. Has life drain that steals up up to 10% of damage as health recovery. Special trait is you don’t need to eat or drink.
Demonic: fire and soul magic spells are unlocked. Transformer you into a demon. Sorcery of demonic hurts players and not building. Passive: demonic soul increase max health and stamina by 1% per point in demonic. Max of 50%.
Avatar soul tree:unlocks light, medium,heavy, clothing and 1 of every weapon type for each religion. An Iron,steel,harden steel and star metal of each weapon type. Epic armor for light, medium and heavy.
Also the ability: to use religion base spells.
Crom has no tree.
Derketo: spells of life and death. Following this tree opens up team recovery spells and death spells. Death magic doesn’t work on lich or undead enemies. Each passive point increase your allies and your health Regen by . 02 per point within 10 feet of you.
Set: snake abilities and poison spells. For each point point you get plus one armor and get a shed skill that regenerate your own health by 1% max total per point (have to be naked and unarmed to use it)
To be continued.