I’ve passed this issue over to the rest of the team for further investigation ![]()
Could you maybe also ask
- if the Dragon boss is supposed to drop loot besides some gold coins and, more importantly,
- if there is a known issue about the final boss not spawning and/or if there are any conditions for making him spawn, e. g. talking to the priest.
That would be very helpful, thanks!
Absolutely! I will ask about the boss loot ![]()
Regarding the boss spawning issue - The Giant King Boss can occasionally not be present in singleplayer. Logging out and in should workaround.
It’s a known issue, currently being investigated by the rest of the dev team.
Thanks, thaz clears Up a lot! And good to hear it’s restricted to SP
Hey!
I’m posting this here because I wanted to know if anyone else is having this issue, I already handed in a bug report ticket about it.
My friends and myself, on our private server, have noticed that the textures of the Blood Crystal weapons are now broken, except for the spear. I don’t have the ones from twitch drops, but all the other ones and the spear is the only one that still works.
I already tested in single-player with no mods, and nothing changed, so I assume something broke with the update.
Anyone else experience that by any chance?
- The Forge of Ymir, Volcanic Forge, and Forge of the First Men are reasonably accessible locations in terms of time and effort. It might be worth reconsidering the placement of this new forge, perhaps a more rudimentary, yet still functional version located in the caves at the start of the dungeon.
- A dungeon with purple crystals could feature crystal nodes that players can collect to produce Khari Steel. That would be a pretty good reason to keep visiting the dungeon!
The fragments are for the anvil weapons and armor which are superior to any else end game.
You can get 18+ fragments in that dungeon as is right now.
Hi and welcome to the forums ![]()
Thanks for posting this (and for both sending a ticket and mentioning that you already have). I just checked in singleplayer and I’m getting the same result - aside from the spear (and maybe shield), all blood crystal weapons seem to have lost their colour and are now made of grey stone. I’ll add it to the player-maintained list of bugs on Saturday’s update (and I’ll stick in a bug report as well, so they know it’s not just isolated to one person/group).
Yeah , the dragon drops anvil armor pieces as well. Im currently switching back and forth between single player and officials.
faltality on the new dungeon “you are not at right weapon type for animation” them you character sheats the weapon in the middle of the combat.
Jumping in here quick with a heads up - We will be rolling back the encumbrance fixes. Players should no longer slow roll when lightly encumbered.
We attempted to re-instate the dynamic nature of encumbrance applying to all of the perks/weapons/timing that its supposed to be impacting, however the changes were applied incorrectly.
I knew there would be a massive number of bugs launched with this update… but this is extremely disappointing.
seens that the foes in the new dungeon having damage a little over buffed regular relic hunters can drink near half hp from a thrall fully equiped, and i fear that an solo player cant finish the dungeon alone excet with a high investment, not sure if it worth just to repair legendaries. By the way the dungeon visual is very cool, but me and my humble sonja could barelly scratch the dragon. Its not like the dungeons we are familiarized with, i believe its a dificulty spike? Its there any tryck for the dragon or to not get one shot during the fight with the final boss? Siptah gear?
I dont understand. A player with a fully equipped thrall, should be chewing through those relic hunters.
And with a blademaster sitting by his lonesome,a 2.51 melee multiplier, it should be a very managable.Club him and you have the best melee thrall in the game.
Siptah sigils is the only thing i can think of as to the reason for some players being able to complete it solo?
Pro tip- i stay sigil buffed at all times.
I like this. Steel bars and hell even the new orange fragment thing would be just as good. And craftable on the anvil.
I wonder if newly placed items after the patch have the same decay issue. If not, beta test server would not have caught this because players start from scratch. That is why they need a non wiped test server (at least one) to test for things like this. And to keep it from being over populated invite some of the more consistant players who use the test servers. Legacy building vs current update will continue to be an issue at go live otherwise.
Here is my review of the new dungeon:
I only found one positive point: it’s a huge dungeon.
The negative points:
Too many basic enemies that are pointless to kill.
Mini-bosses that drop terrible rewards.
A huge waste of time, which pushes a lot of people to speedrun the dungeon.
It’s a massive, frustrating maze, making it very hard to find the path to the final boss.
And The fact that I have to go into the dungeon to repair a piece of legendary equipment makes me very nervous.
After 30 minutes, I just gave up and rage quit the game.
i was wondering to do it too but we die very offten and for the most birraze reasons like closing a chest or stepping out of the elevator before it is fully stopped.An afternoon farming sigils can be wasted by a bizarre but like those. lol. The odd with the relic hunter on the new dg is that they still the same as the regular ones, but they deal much more damage than the normal ones. Also i discovered that the water orbs near the dragon is for stinguish the fire on the ground but at the time i was doing if he was dilacrating sonja.
took me 2 tries to find the way to the boss quickly, funcom please do NOT make this dungeon another isntance of free loot, because of zero dificulty
people recomending me at least two thralls with 10k life. How did you maneged the bosses?