Platform: PC
Game mode: Official Testlive | Private Testlive | Singleplayer
Version: #95237/17715
Problem: Misc
Crash dump link: (if applicable - fill out the crash report and enter your email to get the link)
Aloe Soup currently heals twice as much as Aloe Extract, the problem here is that Aloe extract weights alot more than aloe soup. Still resulting in alot of heal during combat, especially since you can carry alot more soup than you’d be able to carry extract
This needs to be adjusted to reflect the weight, as you can easily carry over 100 aloe soup without being close to over encumbrance.
A lot of food heals more than aloe extract. I carry food that heals 100 HP, gives 100 food and 20 water.
They recently did a healing rebalance update but it still obviously needs more work. They even made it so that food heals more than bandages now… As it stands, there’s no reason to use actual medical supplies (potions and bandages) as food is superior in every way.
Yeah. Now they only heal for 40 and 80 health. The healing stops upon movement.
I can eat food that heals for 100 and keep fighting and traveling.
Bandages will cure cripple and bleed when the healing finishes, but the only time cripple and bleed are an issue is ‘during’ combat, and who stands still during combat? It’s not like you can bandage behind a shield because you have to put your weapons away. I think this change was not well thought out.