Seriously good job snapping this out so fast guys. How was it missed in testing? Oh yeah I recall programmers are not god capable of visiting every area of the may “In Case” somethign untoward occured…
C’mon folks I am not greatly impressed by FunCom but lets be reasonable here… (you know whome I am referring to above…)
And what penalty did you land on regarding the cheaters? Earlier you mentioned you we’re collecting data to serve them some kind of punishment, @Ignasi
(Edit: I see my quote skills reached bottom low on this post…)
thanks for the update @Hugo.
Sadly, I once again have to verify my files as each patch seems to break something in my pak files. anyone else encounter this?
patch—> launch —> crash —> verify files—> sometime later launch —> no crash
edit: in this case 3 files failed to validate. wonder if it the sane three each time?
Anyone else have the issue of it being stuck at 6.8? is this normal ive tried resetting pc and everything I don’t wanna reinstall if I don’t have to since its a 100 gb game
Would it be possible to fix the sunday settings for raid hours. Every new update I test this and there doesn’t seem to be a solution. It prevents us from setting the starting time for raiding hours on sunday.
Is not a visual bug. I know you guys gotta fix a lot issues ingame but “texture issue” should not be a priority over bugs like this one or many other potential game breaking bugs that need your attention.
hello, can someone help me ? yesterday my game was normal and all, today when i turn on my pc and go to steam my game is uninstalled but still in the game files of steam, them i go and reinstall the game and after i open this error mensagem pops up h t t p://prntscr .com/xdjsyj
Hi,
Dragon bone weapons are still nerfed by 10%.
Can you please restore original values?
For example dragon done axe is 49 damage now, it was 54 before.
Thanks.
So that means that the dragon bone weapon nerf was intentional, right? The way I’m reading this, they can be crafted with their pre-nerf stats using a T4 thrall.
Since Dragonbone weapons are superior to all but the top tier legendaries, without the worry of repair kits and accidental breakage, they have become a top choice.
With the Aggro Range and “following range” changes, you should reconsidering rework the Tight Dungeons aggro system. Admin modified Dungeons Mobs, aggro trough the walls and coming for you. No need to run at them. Also the Mobs do love to push my Thrall into the Walls and it get stuck there and not moving anymore.
This aggro range thing has it down points as you can see.
Keep that in Mind, if Funcom plan to design Dungeons content on Exiles or Siptah Map
clipping check for not NPC push other NPC into Walls or floors more often
check if Mobs can see trough walls or not. the solution right now has its downsides in tight places