I never stated that.
See this is exactly what I am talking about. You don’t actually respond to people, you make up falacious arguments for them that they never made and then preen yourself when you debunk the argument you made for them.
No, the game was not difficult prior to the patch. It isn’t really that difficult now…
Whats your point? Why are you bringing up things people weren’t arguing? Is this the only way your justify this perverse need to ‘win’ in a discussion about peoples opinions?
The servers are still burdened. They just traded the burdens… The servers have actually been running about the same or slightly worse after the patch. There has been virtually no gain to server stability from the patch.
The problem you discuss there with AIs not activating is a AI problem, not a stability problem. They did absolutely nothing to fix AI, therefor, what you are bring up there is entirely pointless and disconnected from this patch. (AI is still sloppy and dumb).
Its nice that you are the qualifying expert of what things ‘are meant to be’ just because you currently happen to like it.
But you are wrong. You don’t really get to decide that, Funcom does, and Funcom should be facilitating the majority of their player base, not just doing whatever a few handful of people are demanding on the forums.
This is probably the only real information you have actually given this thread other then sweeping generalizations and false facts. I appreciate your opinion on this, but humbly disagree.
The momentum thing has hurt everything that wasn’t combat related.
Depending on your preference, it even hurt combat also (personally I believe combat is fine with it, albeit a bit more annoying because I never really liked combat in this game anyhow. I find it boring. And now its more boring. It was at least quick and efficient to clear out a capital city. Yes, it was easy, but its still easy, you just have to do it slower.
Slower isn’t harder, nor more interesting.
Outside of combat, the momentum thing essentially made worse in full:
- Climbing (#1 criticism. the parkour of this game sold the game and is what helped make it what it is. The momentum change greatly crippled the parkour.)
- Crafting. Now I have a momentary pause between each bench and box I go to. This isn’t more challenging, this is just adding obnoxious time sinks into the game.
- Building. Same as crafting. There is no reason to prolong how long it takes me to build things.
- Gathering. Arguably the most boring part of the game. It takes too much time already. Farming stone and wood shouldn’t have gotten any worse then it already was. It did.
- Exploring. Similar to climbing, but more encompassing. Exploring the land of Exiles is now slower, clunkier, and less enjoyable.
I could probably go on and that is just 1 aspect of the patch. Unlike you, I even recognize the positives that came with the patch, I just don’t believe they outweigh the negatives that also came hand in hand.
However you ignore essentially 100% of what other people say, make up some weird argument that no one is even arguing (or present 100% incorrect facts) all just to justify yourself feeling good about the patch.
Tell you what. You don’t need to justify liking the patch (or winning or whatever you think of this discussion in your head). Just enjoy it, and if desired, talk about the things you enjoyed. Even better, talk about the things you enjoyed and be objective about the things you didn’t. Add that to no longer dismissing the opposing arguments and stop making up stuff and we could actually have a good conversation.
This patch is most certainly not the best they have released.
I’d say this is a tie with the patch last year around this time that broke so much and then they went on vacation for the worst patch. This one is worse then that patch I believe, however, if they fix/adjust/revert these poor implementations faster then they did last year, I’ll go with this being the 2nd worst.