I have found a bunch of different bugs on the Quest 3 version:
- During the tutorial calibrating the audio soft locks you
- Some binding icons are bigger than what they should be (in the explanations for each weapon)
- The sword detects swings when moving the wrist, not when swinging your whole arm, making it extremely unreliable
- Pumping the shotgun feels delayed when doing the gesture, so it feels unreliable to do it with the rhythm, not that worrying
- Manually reloading in general is unreliable in terms of timing
- The menu sometimes doesn’t show up after entering the game
- The boomerangs do not work properly either, the hit detection feels off
- Complete loss of your save file randomly
- The mappings for most of the actions feel unreliable, such as dashing being mapped to L3 or having to hold R3 then move the hand to select a weapon. You guys could instead use holstering or spawning gestures like in Hellsweeper. The best solution though would be to allow remapping of the actions to other keys.