Bottling sacrificial blood now yields 3 bottles, up from 1.
Sorcerer Thralls now provide a benefit to the efficiency of Sacrificial Altar recipes that process raw Sacrificial Blood: +25% result items per thrall tier. A T4 thrall doubles the outcome of the craft.
Sorcerous Alchemy, allowing the transmutation of materials into other materials.
Three new summoning rituals are available at the Chalk Circle, once the player has unlocked them via the Tome of Kurak (they are not unlocked at the same time):
Summon Traitor of Blood - Summon a non-aggressive demon who will trade resources in bulk for Blood. His time in this world is limited once summoned.
Summon It That Hunts - Summon an enigmatic bestial entity willing to provide exclusive hunting services… If you can figure out what it is that it wants.
Summon Avatar of Bokrug - A dangerous ritual that manifests an avatar of the potent god Bokrug. Be warned - it is powerful enough to break through the protections built into the Chalk Circle, and highly aggressive.
We’ve taught the Exiles how to dodge-roll. And then, very carefully, instructed them not to be annoying about it.
The “Thrall Trader” knowledge is purchasable at level 30 (requires Thrall Taker) for 5 points. This unlocks the construction of 2 new objects via the Construction Hammer: Thrall Selling Cage and Animal Selling Post. These objects allow for the sale of in-world human, golem, or animal followers for Gold Coins.
Quality Of Life Changes
Building with the construction hammer now uses resources carried by your follower. No more overencumbering yourself before building that extension onto your base!
Starting recipes at a crafting station will now automatically pull resources from your inventory. Less fiddling around with items, more making the thing you want.
Numerous improvements to sorcery, including but not limited to:
Faster casting with the Arcane Staff.
Unified and reduced casting requirements (no more carrying around 3 different tiers of pouches).
All tier 1 spells have their reagent cost removed.
Sorcerer thralls will provide benefits at the Sacrificial Stone (more efficient Sacrificial Blood harvesting).
Rebalanced and accelerated Tome of Kurak progression.
Significantly reduced penalty when using Transporter Stones. The corruption debuff after travelling has been shortened to 10 seconds and now applies a much smaller amount of corruption.
Black Lotus Bazaar
New items have been added to the Bazaar. Please note that these will be offered on rotation and not everything will be available in the store at the same time:
New Pictish treehouse building set
New Hairstyle with the Yamatai Samurai Bundle!
Cimmerian Blacksmith Set
Tortage Brawler Set
Argossean Stargazer Props
Stygian Sorcerer Props
Liu Fei Bedroom props
Kambujan Fighter Set
Worker Clothing Set
Barachan Castaway bundle with new Tavern Bar
Kumbujan Rhino Mount
Turanian Tiger Pet Bundle
New Emotes with Drunken Brawl theme
Return of Battle Pass items in Several bundles
Bug Fixes
Fixed several building-related server crashes.
Improved purge spawning:
Fixed the purge “owned landclaim” detection so that it cannot spawn the Forward Operating Base on the edge of an unrelated player’s landclaim. This fixes the issue where players could trigger a purge within range of another player’s base and harass them.
Significantly increased the density of checked points when searching for a spot to place the Forward Operating Base, making it more likely to find a usable location by being more thorough in the search.
Fixed numerous DLC items’ dye functionality and rendering issues.
Known Issues
Elevators are not currently buildable via the Construction Hammer, but can still be crafted at their respective workbench and then placed from the hotbar.
Interesting on the thrall exchange because it’s mentions golems (which is never an inventory follower type) and pets (which are always inventory follower type).
So, is that a problem or a surprise problem? There must always be a complaint of some sort with you people. You can never be satisfied with anything. This update looks awesome and I am really glad that they added more sorcery and updated it. The new features sound great and I must have the new Bazaar items. Funcom seems to have delivered quality with this update.
There seems to be a major bug. I have the Japanese PS version. All other users seem to be experiencing this bug.I can’t confirm this for other regions or platforms.Please check. We hope they will fix it and, hopefully, include a rollback.
I don’t know if it’s good or bad. I’m more curious about it since I would have assumed this slave trade is using inventory followers but with the inclusion of golems, that would mean it’s a station you assign a placed follower. And if it is assigned, does it still take on the standard placed follower aggro stance as workbenches do.
Is that another problem you are looking for but haven’t seen yet being you stated that you don’t know if the update is good or bad? There is always a gripe, complaint, or expression of discontent with people. I am so glad that I don’t have that misery.
Dude…it’s more of a discussion on methodology of the new content. There is no gripe here yet because I haven’t been able to work the content myself. Its more of a question of understanding the implementation of design (mostly so we can utilize it more efficiently and help others do so).
I realize I have gotten to be an old curmudgeon but this sort of pushback to a simple question seems to be a you problem.
This is the way I took your comment… more thinking about how it works. I’m at work, so I can’t try it yet until this evening, so I’m genuinely curious as well. It did say “in-world,” so I’m hoping it’s a new way to sell off thralls you decided you don’t want or need anymore instead of breaking bonds. Sometimes it’s not that they’re bad, but you just don’t have the space or you found a better looking variant.
Meh why not. The recipes aren’t meta anymore and we already have access to eldarium. I just wish other recipes like vagabond and voidforge weapons were around.
Considering the resources required for a Circle of Power and to summon the Avatar of Bokrug, that’s expensive for 1 schematic, and it takes 5 schematics for 1 recipe.