PS4 Patch (30.01.2020) - January Patch: General, Exploit, UI, NPC and more fixes

Greetings Exiles,

We’re starting the year with a new patch focusing on bringing many fixes into the game, addressing exploits, general and UI issues among other things. We’re also laying down the first layer of quality fixes for NPCs and followers, which will be the focus for our next patch in a few weeks.

Thanks again for your ongoing support and feedback.


  • Fixed an issue where some assets were taking up too much memory.
  • Fixed a number of crashing issues.
  • Fixed a number of platform-specific crash and stability issues.


  • Fixed a number of building exploits.
  • Fixed an exploit regarding logging out while climbing.
  • Fixed an exploit regarding attribute points.
  • Fixed an exploit that allowed players to loot bases that had yet not been loaded on the client.
  • Fixed a number of undermesh locations and methods.
  • Added fuse time to explosive jars to limit the abuse of some macros.
  • Fixed an exploit which would allow Javelins and Orbs being thrown through walls and surfaces.
  • Fixed an issue where stacks of glitched arrows could be refilled.
  • Fixed an exploit that would allow the construction of floating bases.


  • Doors are now aligned to Stable Fence Gate Frame and Stable Fence Gate Frame (Pillars) correctly.


  • Fixed an issue where the Great-sword 3rd heavy attack would not hit reliably.
  • Fixed an issue where the player’s character cannot attack after unequipping a torch while performing directional attack with a one-handed weapon.
  • Battle Standard no longer loses functionality for the player who re-joined the session in the Proving Grounds zone.
  • Killing your own pet no longer grants experience points.
  • Accuracy 40 perk now correctly works when shooting both players and NPCs.


  • Followers should now correctly consume food on listen servers.
  • Thralls and pets should now consume food at a slower rate.
  • Fixed an issue where a Rocknose King spawned inside a rock and was unable to move from there.
  • Frost Giant Bodyguard can no longer access Accuracy related perks.
  • Horses can no longer dive.
  • Ownerless thralls will now decay over time as intended.
  • Fixed an issue that allowed certain NPC’s to be killed without retaliation in the Wine Cellar dungeon.
  • Blood stains should now be removed correctly from pets.
  • Fixed an additional issue where Pets’ level may reset after dedicated sever restart.
  • Fixed an issue where followers would sometimes equip the weapon of the owning player.


  • Rusted Chestpiece now provides the same cold resistance as other parts of the Rusted set.
  • Rebalanced (increased) damage for Quivering Arrows.


  • In-game lootchests should now replenish correctly for other players if closed improperly.
  • Some in-game assets had white textures - this should now be fixed.
  • Night-vision potions and equipment should now work correctly again.
  • Fixed an issue where falling damage would not reduce the mount’s endurance.
  • Fixed a few instances where players could ride a Horse in First Person Perspective camera.
  • The “Explore the entire Exiled Lands” Journey Step should now unlock properly.
  • Stables collision now more accurately reflects the model.
  • All seeds and flowers should now correctly have the same stack-size.
  • Fixed an issue where the Khari Soldier mail had visible gaps between the textures on the chest area of the female character.
  • Fixed a skinning issue with Poitain Heavy Armor.


  • Fixed a missing water volume in the underwater passage leading to the Undergate.


  • Fixed an issue where corpses would T-pose on spawn and/or death.
  • Fixed an issue where it was possible to interrupt the dismounting animation.
  • Added mounted weapon-equipping animations.
  • Fixed an issue where players would always see other players only mount from the left side of the horse.
  • Certain character customization options are no longer reset to default while mounted.
  • Using a sword while mounted should no longer stutter on dedicated servers.
  • Fixed an issue that would cause flickering of body parts when creating a female character.


  • Interacting player armors should no longer be presented in unconscious player inventories when interacting with them.
  • Fixed an issue where “Clear Keybinding” option became non-functional after clearing few keybindings when using a controller.
  • Fixed an inconsistency between functionality and keywords of building Pieces from the Riders of Hyboria DLC.
  • Added contextual information regarding combat while riding a mount.
  • Fixed a case where a redundant horse health bar would display on receiving damage from its rider.
  • Fixed an issue where follower diet tabs would be empty.
  • Fixed additional issues with keybindings.
  • Pet and Thrall Strength attribute bonus is now accurately reflected in the Attribute section of the companion Stats.
  • Our #spellchekker team fixed various typos and grammar. As a result, they’ve been allowed to experience sunlight for a whooping half an hour.
  • Putting a food item that is about to expire into a slot on the shortcutbar no longer permanently dyes the text in that slot orange.
  • Clarified a message about trying to equip unsupported mount weapons while mounted.
  • Doors in The Warmaker Dungeon should now have information about interaction.
  • Server list should no longer show 0.0 Population for all servers.
  • Fixed an issue that would impede normally scrolling through the crafting options in the Armorer’s bench.


  • The audio for death by lava should now be more audible. #hastalavistababy
  • Fixed missing death vocal and dismember sounds.
  • Rain Sound Effects are no longer present without a rainy weather inside the “Flooded City” dungeon.


Lul the spellchekker allowed to experience a whooping half hour of sunlight :crazy_face::crazy_face::crazy_face: is this patch happening for x box today too ???

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Yes. 14:00 OSLO time is the expected release for Xbox, 15:00 for PC. Though do try to keep the thread specific to PS4 so its easier for the community team to address PS4 specific comments.

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Just turned on my ps4 and it is loading now. And I happen to be staying home today.


I didn’t see it in the list, but is the scrolling bug in the workbenches with named thralls fixed? It’s really annoying and honestly I’m surprised it still wasn’t fixed in the last update.


the spellchekker allowed to experience a whooping half hour of sunlight

…and were swiftly put back to work… chop chop! :axe:

It should be!


When will the exploit with the bridge be fixed? When will the damage from arrows be corrected?

what about all the cheater on official serve?

i wonder about that too :joy:

Woohoo!! Thankyou so much Ignasis and our devs, I hope to try it out tomorrow. Should it log as completed automatically, or should we do one last round trip…? Either way I do not mind, and am just happy it is fixed.

Does thi refer to the crafting station bug where the stations own recipes (not the thralls) were cut off…? If so that is great, many thanks. Although just putting it out there for the record, it wasnt just the Armourers Bench, but others such as the Carpenters and Blacksmiths too…

*Bonus Question: will thralls now attack correctly again without getting confused, or will that issue be addressed in a latter patch?

Thankyou very much for the fixes guys! We both needed them and appreciate them.


Lol no you didn’t

Hey, will this fix the offline raiding glitches? I will not go in more details, enough people is abusing this already

Since the update I keep getting stuck at the obelisks when travelling through.
I can roll and stutter but have to log out login in again to get away from the obelisk. Which is not great on PvP

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Funcome thenks for the patch :grinning:
The firste thing i discovered when i jump in to the game and start working on my farming.
When ur tool is “broken” and you nead to repair it, you cant :unamused: i hope this is a issu. And you wil fix it. Becouse now i have to take cere of it befor it is 100% broken…

When the tool is 100% broken. It wil bee goon from ur inventar.

My purge bar doesn’t fill up on official server, even decrease every time I log in, it will be fixed soon?

You should be able to complete it upon finding one last landmark, the Slithering Beach, which is located in the eastern part of the small island west of the Penitent’s Crossing in the Jungle biome.


No changes that affect this have been made in this patch, but that’s something the team is working on and will be focusing on in the upcoming patches.

Certain exploits that allowed for that have been addressed, and we’ll continue tackling any further ones that either we find or are reported to us.

Welcome to the forum and thank you for reporting this, we’ll forward it to the team.

Does this happen in singleplayer or online? Which tools are being affected?

If possible, please open a new topic sharing more details regarding the issue.

Welcome to the forums Lenny, could you please open a new topic regarding this issue?

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Sorry my misstake :roll_eyes: it’s fine :+1: everry thing is ok. And agen thenks for the patch.

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Thank you, thank you, thank you for fixing the benches omg what a relief :blush:



This is what you fixed.

What did you break?