We wanted to address a few critical issues introduced in the January patch that affected gameplay. We’ve also re-balanced some 1-handed damage multipliers based on community feedback.
We’re still working on AI improvements aimed to enhance the follower system experience which will be rolled out in the next couple of content patches.
And what about trebuchets that shoot through protective bubbles and from a closed room without damaging the ceilings?
And What about constructions on land belonging to other players?
And What about the NPCs who teleport out of the base and get killed when they’re following someone on the base? (base high on 3 floors, I was at the top (on the 3rd floor, my PNJ was found at the bottom outside and died)
Dear funcom i dont know how ur do it, but some one have to take a god look at ur artisan and maybe do a change.
Now you put back the issu wher you drop loot on the ground and cant find it in ur inventar afther you pick it up.
How do you do it? Is it realy so hard to do it righet.
Thank you so much guys! Can’t wait to go home and play! The dying glitch on SP was really annoying. I really didn’t like having to make myself an admin to fix that, feels like I’m cheating even though I dont use any commands. I’d love to have a “block admin” option so I can never be admin. It’s not really important, but it’s just a suggestion for those that feel that having the option to cheat is annoying.