In Siptah,you can set levels for a storm purgue,you need to build inside storm limits,at least 20 fundations,i choosed to build a platform and then set some more stuff,so,you can choose if you want more primordials,time between each other,minimum number of fundation,i think depending the language you use it can be difficult to understand,even in english the way to change variables and the effect you will have is not totally right explained …you can find funny scenes and have some very funny moments…wait with some warriors…the monster will be the same as in Grey Pool,there are some not funny behaviours.
Monsters will spawn in your construction—build a 5x5(or more) fundations base(Any tier),try to use the lower height you can,don´t raise over the ground the fundations…put there some defenders,covering all the space you can,some meters away one from others but try to cover all the base…it can force the monsters spawning some meters away from your fundations and they don´t fully break anything without a single hit.
One super funny thing is to make the previous storm state longer,just before monsters spawn,as long as time purgue…15-30 mnts…you will run over the land with that sensation of a disaster coming…is quite cool,just wind and a poor visibility…
You can force two diferents primordials fighting together…take care or,the best,take some leveled warriors.
With normal levels you need to build a lot,monster will spawn inside your fundation and you need a lot of warriors…the worst is monsters spawning inside fundations.
Best option is small constructions,low time between respawns,maximum primordials at high…
Try to create something to force monsters moving and little monsters using path…is more funny.
As you can see in the pictures above,there are some ways forcing enemies to take one way or the other.
Don´t forget that in storm purgue,the pricipal objetive of enemies is destroy your base…big demon with mace will hit your walls firts than hit your warriors…
You can find some interesting things.
I don´t know if other purgues can be modified,Stygian Raid or Leyshrine purgue.
Storm purgue can be better but is funny.
The number of warriors you have does anything?
Explication,i´m freak,have a lot of free time so,i had a full over 100 warriors battalion,most of them leveled to 20…started with less and made some purgue calls…i think the amount of warriors raise the amount of enemies,or i´m wrong?
I thought that…is very difficult!!!At barbaric or decadence,the harder,i don´t know wich is…WTF…so much enemies damage.
So,as i see in these pictures,the best option is a free path way without doors and with totally free way directly to your coffer…
Maybe castles or bases can be better,or more funny,with other base distribution…this way you show will make you will loose less warriors…I prefer force them to send differents waves through differents ways as you will,finally,see fights everywhere between 1-3 against 1-3…and things like that…with no labyrinth you can get all enemies together,their weapon range is higher than yours or your defenders…you will see a lot of DBNO states and you will not help everyone…
I think this can be improved.