Imo i think that changes need to be made to horses on PvP servers.
Funcom has done a pretty decent job at balancing melee weapons on the ground, but mounted combat Vs someone not mounted is extremely one sided.
Horses runs faster than someone on foot, and with a scout saddle any ok horse user can stick on a target like glue.
Horse does way more damage with auto attack than ground user, almost double +bleeds every hit.
Horse user has hyper armor while doing attacks, spam spam spam right click.
While using a spear on a horse the hit box of the attack is massive so its way easier to hit someone, however spear on the ground is harder to aim and hit.
Takes way way too long to de-saddle a rider when they use a lvl 20 horse.
I would like to see funcom make other styles of play viable in PvP. Because right now there is pretty much no counter-play to horses as a ground fighter if you leave your base, and i havent even mentioned people using horse + sabre 100% chance of dying before you can even play your character.
Maybe if light armor gets its roll back so there was some chance to survive Vs horse or mounts getting extremely nerfed, the pvp is very one sided. Hope at least one of the devs plays on pvp server for a week to see what i’m talking about.
Anyone else have similar experiences on pvp servers? I’ve been playing this game for a few years and id love to go back to the thrall one shot meta over this, PLZ