In SP scens, you face mobs coming in 3 forms:
- 1 solo mob with high HPs
- 2 mobs with moderate HPs
- group of 4 mobs with small HPs
I’ve noticed when it comes to groups of 2 mobs, and one of them is replaced by a filth type mob, it happens that this filthy mob sometimes gets high HP bar instead of moderate one, which is quite inconstant.
Is this normal intended behaviour ? Or just another “undocumented feature” ?