Raiding thoughts

ROFLOL Then what the heck would you be able to do in this multiplayer game.

No, bombs and poison clouds will not be dropped from the game. That’s just silly.

Doors are always locked unless you turn off autoclose. Unless you’re talking about locking from your own team but why would you do that? Where in the world are thralls respawning in two minutes? That’d be a great place to farm all kinds of stuff. No where on this game do I know of a place where NPCs respawn that quick. I think the fastest time is 15 min.


Raiding isn’t the problem. It’s the overkill that’s the problem.
I was actually going to post some suggestions today. This video has some great ideas on how to make raiding better.

Personally, I like the offline timer. When your team logs off, a timer begins. After 48 hours of being offline, your base becomes raidable. You can only get raided while you’re online and if you give up the fight mid raid, your base is still vulnerable for 30 mins. After that, you can destroy or loot no more. This is probably my favorite idea.

So, say you’re the only one in your clan on. You decide to put up a fight. You’re losing and to limit the losses, log off. Well, that’s fine and dandy but now your base is unprotected for 30 additional minutes. Thralls and pets are going to die and the building is fully vulnerable.

So here is the video from Shadiversity and personally, I think he’s on the right track.
Check it out