Re: agent drops

normal missions “complete” result means double fatigue. That’s 20% or 30%. It’s strange “reduced” fail acts like it’s only 50%. I would still expect double if that reduced.

10-11%… that’s probably rounding error. The reduction will be 30 or 33%.

The cutoff for incapacitation will be most likely exactly 50.0%. But you will see 50% for 49.5-50.5

There are some rounding inconsistency after mission end and it’s not “a tick”. It happens that after mission end the fatigue is like 27%. And switching gear right after makes it 28%.

Yeah, it isn’t clear exactly how Funcom rounds the numbers for display.

I’ve also seen cases where I turn in a mission and see the Fatigue levels for a different agent until I swap agents or force an update of the Fatigue.