@Pipinghot I think you messed up some of your quoting in this post… it looks like you’re disagreeing with ME instead of with @Taemien when I’m pretty sure we’re on the same page.
hahaha you talk like they use code control. We know that is BS by the number of times they fixed a bug and then rolled the bug back to production in the next DLC release.
You are, once again, completely correct. This is the situation - they absolutely can simply roll this disastrous update back and then re-implement the 2 or 3 decent changes that they made.
No it isn’t - ‘no sort’ is non-persistent. Previously you could set your inventory to ‘custom’ layout items as you wanted to then, if you switched to ‘heaviest first’ briefly (eg to offload harvested items), when you switched back everything was in it’s proper place. Now, if you use ‘no sort’, set your inventory up as you want it, then switch to another sort option temporarily, when you go back it doesn’t restore the layout you had, it just leaves stuff scattered around your inventory., requiring you to manually reorder it all over again. That is not the same function renamed, that is a different function.
Considering we get custom sort as well as a few other removed menu options back in a few days, isn’t this thread moot?
I’m sorry folks, but you that know me know I’m no big fan of funcom, or how they do things. I’m a well known sardonic pessimist dripping derision on funcom. But even I don’t shy away from the sun when it comes out.
I’m sure no funcom fanboy, but Set, some people need to reevaluate their measure, get some perspective.
Not listed on the statement from Andy - we can hope that we get it back, we may well get it back, but there is no statement available that we will get it back. (Andy’s post is pretty clear that it is not intended as an exhaustive list, so things that are missing are not necessarily not being worked on, we just don’t know tha they are being worked on.)
While I agree that some of the more over the top posts could do with calming down a little, that doesn’t mean people shouldn’t have a right to make themselves heard.
I’m really not sure why you seem so determined to play down how negatively this update impacts some people’s play experience (and to be clear - I mean the whole update). You keep comparing it to past bad updates - but I could as easily have posted on every thread complaining about the Nemedian foundations incident that ‘it’s not that bad’ ‘stop making a fuss’ - because I wasn’t that negatively impacted on that one. Just because you don’t care about something doesn’t mean that other people shouldn’t have the right to care about it. There’s people unable to log in at all, there’s death zones on the map where people are permanently losing gear, there’s the getting stuck in foundations thing (that you seem determined to tell everyone is there own fault because they didn’t listen to you and log out on open ground - despite the fact that multiple people have reported that it happens to them while playing - are they supposed to never step onto a foundation at all?) and yes, there’s UI issues - these all effect different people in different ways. If you are lucky enough not to care about any of it, great. But please stop downplaying other people’s negative experiences.
A grain of sand can be irritating, but it’s not a beach.
I’m not saying they’re aren’t issues. Many I pointed out while this was still on testlive. I’m not saying there aren’t a few people having serious issues.
I’m saying running around carrying on like this is the worst thing since the meteor took out the dinosaurs, is ludicrous and does no one any good.
Agreed, there’s certainly ways to make a clear point without just yelling that the sky is falling (and IMO the yelling winds up burying the reasonable complaints and just makes a positive result less likely). But you have also made comments to the effect that this update is ‘not even a bad day’ - which seems a lot like downplaying other people’s negative experiences.
There’s no question of you being some kind of Funcom white knight, I’m well aware of that, and I get that you are just stating your opinion about this update being less impactful (for you) than previous ones. But that’s just the point - it’s less impactful for you. To you, the UI changes are just an irritation - to others the UI changes are sufficiently negative as to have meaningful impact on gameplay experience. Are they, ultimately, less important that the bugs that prevent players from even logging in, or pop up death zones? To me (and probably you), yes. I would argue that the bugs are more important than the UI, but I would argue that the UI is still important. And for some people it is more important than for others. They are not wrong for caring about it to a different degree.
I have pointed out ad nauseam, I have the fall though to ground bug on testlive. That just happens to be the game I’m playing presently, and actually has more bugs then live.
I’ve also point out a few times right now the game breaking bug is the black holes on the map.
I think you misinderstood the point - I am saying that there is no question of it - because I am well aware that you are not.
And you still don’t appear to have grokked this one either - because you continue to tell people that their negative experience is not important. The black holes on the map are ‘the game breaking bug’ to you (and probably to me as well), but that does not invalidate people feeling that the UI failure has stripped away their enjoyment of the game and made it figuratively unplayable for them. The fact that some of them are saying it is ‘literally unplayble’ when actually they should be saying it is ‘figuratively unplayable’ really isn’t that important - don’t be ‘that guy’ (we’ve got enough of them around already).
Yes the screaming is frustrating and almost certainly counter-productive - but continuously telling people that they are wrong to care about the UI changes is equally counter-productive.