Game mode: Online private
Type of issue: Bug
Server type: PvE
When a pet or thrall is set to follow a player they do not walk/run but only teleport to teh player when they get too far away.
The pet or thrall when following to walk/run normaly.
Any time you get the thrall or pet to follow this happens no matter their settings or where they are positioned.
Apologies if there is already a workaround for this but I cannot find one anywhere or any threads relating to a problem like this, I have tested on single player and the pets/thralls work as expected as opposed to ‘teleporting along’ on the private server.
Replacing the Engine.ini file in the server config folder with a fresh one seems to have fixed the issue, not sure what the issue in the file was.