RP - Unruly Prisoners

The use of the mod Glass Construction and More has made me want to capture and imprison untamed thralls. I find the ambiance of a prison full of tame thralls immersion-breaking. Where are the shouts and cursing? The savage criminals slamming themselves against the bars, trying to assault the warden?

Also would make a great place to keep surplus thralls instead of wasting space in storage.

1 Like

See what happens when you drop an unconscious thrall in one of the cages … eventually he/she will wake up and I don’t imagine very pleased to be away from home.

I tried this once: capturing a thrall with the rope, but then leaving him in an enclosed structure, because all my wheels were full. Unfortunately, when I came back some hours later, he’d just disappeared. Not sure if this happens every time or it was just a “disappearing thrall glitch” - didn’t bother trying again.

I had tried that before with the same results that Mikey got.

I’m not sure this request could be done, but I decided to throw the idea against the wall to see if it would stick. Maybe the devs could find a way to distinguish between an abandoned knock-out and a roll-play hostile capture.

I suggested it because when my clan mate put an unconscious NPC in a locked room because the thrall wheel was full but one was due to finish soon … he came back to find an awake, armed and angry man … who he had to knock out again. But I don’t think he had left him very long.

If this was implemented, ideally you’d be able to disarm them beforehand (who leaves a prisoner with their weapons?!), but I’d settle for thralls not disappearing. I guess it’s kinda exploitable though, and what with Funcom currently going to extremes to cut down on the thrall population, I’d say this is a non-starter.

Also there would be a Online-Play issue because the respawn timer of the NPC starts as soon as you put him into the wheel not while you drag him around. It would be kind of unfair and exploitable if you block lots of possible thralls.

This topic was automatically closed after 7 days. New replies are no longer allowed.