So my bf and I have been playing on an official PVP server for about a month. There are several clans but the server hasn’t been very active. I finally make a move to try a little raid and did terrible ngl, didn’t get any loot even though that’s not really what I was after. Next thing I know there are 3 or more clans wiping everything I own. Apparently they are one massive clan split into several clans and if you try to attack one they all pounce. I’m told it’s their “home server” so they protect it. I’m just wondering for the people in small clans or solo players if this is a normal thing they deal with on a regular basis. I mean, I’m basically one person going 1v15 or so. If this is a normal thing for them it would be easy for them to go from server to server wiping them out and essentially killing them. I don’t want to go to pve because of people who spam build, but this is insane.
having a “home” server would make sense if transfers were still enabled but considering transfers are never coming back its pointless.
People had home servers long before transfers were ever a thing. They just go from server to server taking it over.
Has there been news that transfers are not coming back?
The older servers get the the more they are controlled by one clan or on PVE 1 player.
By one player I mean a player that has been on the server long enough to build time square sized basses over half the map.
First things first, people can have allies.
As for small clans and solos, keep in mind there are no rules about raiding them. Being small means you have to be resourceful and smart, hide, have back up plans, be prepared to run with your loot to a safe place, etc.,…
Any full clan, solo, duo or allies can wipe servers. But there are “zergs” as they’re called, 10-20 people that go to a new server and attempt to wipe it. It means that the opposing clans need to either defend individually and create good offence or ally.
Some players believe in letting noobs and sandstone alone and allowing them to learn and build up. But not everyone agrees with that sentiment as there are no rules about it. As there should not be.
“Home Servers” exist still and have for a long time. Servers often go through bouts where they are dead or populated. It waxes and wanes with time. However, if you’ve been playing for a long time there may be a server you consider to be your home server because you may have started there or you’ve amassed great wealth.
Or people could stop acting like they own official servers. If a one person clan hits you, why are allies needed to back them up? 3 people should be more than plenty. 3v1 is hard enough regardless of where you hide, but going 1v15 is dumb.
I’ve been told that this doesn’t happen. Whenever people talk about having servers with lower clan sizes, I bring up the situation you are in and its said its a non-issue. Apparently not.
But on to the point you brought up. Its unfortunately allowed and more unfortunately too hard to enforce even if it wasn’t. Players with friends are going to play with friends. Players with enough coordination are going to have A LOT of friends to play with and they are going to benefit from such.
I get that it seems unfair. But think about how much effort goes into getting a dozen people together and sitcking together. That can take work that spans back years before Conan Exiles was even released. Personally I have friendships that go back to the mid 1980s and those are guys I still play video games with today. I have a few Army buddies I went to school and some I served with that we still hang out. As well as a few guys I just met online and we’ve been friends for 15-20 years.
Why should those relationships not matter? When you spend a few hundred hours playing a game. Many have spent over a hundred months building relationships. Therefor I will pose the three aspects needed to be successful in a online game:
What you Know.
What you Have.
Who you Know.
What you know is your personal skill and experience in the game. This is how good you are at a game given your personal individual ability, as well as all of your knowledge about how the game works, its mechanics, and how everything interacts. Having time spent playing the game is important, but you need to know where all the pertinent locations of recipes, npcs, how armor types work, how damage is calculated, and even some devkit knowledge (in order to see the nitty gritty and the ability to interpret it) to truly have an understanding on how the whole game works. You don’t NEED all of this stuff, but everything helps one become the better individual player on the whole.
What you have is your basic character and everything attached. Your gear, your base, your loot. Its also your character itself, it helps to get to 60 for obvious reasons, and helps to learn all the recipes you will need to be more efficient. You’ll need thralls, especially things T3+ Blacksmiths, and others to make things more efficient. While you can make it with far less than everything. Everything does obviously help and grants an advantage over those who don’t.
Who you know is the most often underestimated aspect. I mean in Conan Exiles you know you need gear and you know you need to know how to use it. But when logging in, you might not think you need friends and allies. Who you know is your personal network that you have available. These are friends, clanmates, people on the server whom you are friendly with, people on the server you might not be friendly with but can make terms with. Because lets face it, if you have the best knowledge of the game, have 6000 hours played and an expert at everything you can do. You’re still going to lose a fight with 5 people who are moderately geared and have only played around 200 hours. Simply because you are playing alone and they are not.
Now by your own admission, you attacked first. You attacked before finding out the server politics and intrigue. You effectively bit off more than you can chew. I mean what did you expect? To roll up like Star Colonel Nikoli Malthus and issue a batchall, and then for them to honor it?
Part of PVP is to know or try your hardest to know the consequences of every action (or inaction) you take. If you fight this guy, is that guy going to join in? Part of PVP is to case out targets and gather intel on how many people they have, and how active they might be.
Part of PVP is to know and understand that despite your best efforts, there’s always a bigger fish and sometimes when you bite down, you bite down on an anglerfish’s lure.
In this case…
You bit down and gave the large group casus beli. Otherwise known as Cause of War. You don’t exactly have much moral footing to stand on here. This is literally the classic example of attacking someone, getting wrecked, and then crying foul.
Of course in your defense, they likely baited you and set you up for failure. You got played and played hard. But this is also part of PVP. This is a legit strategy to keep their own stuff in tact. Its going to be very hard for you to marshal the server against them to help you. Simply because they can claim you attacked first (which you admitted you did) and they were simply retaliating.
The server will see YOU as the bad guy here. And that is part of the third aspect. Not only does this group have three clans worth of allies to work as a cohesive unit. But they likely have the majority of the server on their side (at least in this situation).
This leaves you a few options. You can obviously move to another server and start over. That’s a tough pill to swallow, but it is always an option. Or you can go forward, humble yourself, swallow that dignity, and apologize for attacking them, and asking what you need to do in order to get off their raid list.
Yeah that last one sucks, you have to emasculate yourself a bit. That’s PVP though. And you need to hope that they honor their agreements. In my experience, most do. Its a matter of pride. If you have clans giving tribute, you need to protect that tribute. Also in my experience this is how clans I’ve been in made friends, by working alongside those who we exacted tribute from (because of their transgressions against us). What was once a potential enemy, became a friend and ally.
But you have to be willing to swallow your personal pride. Understand you’ve been outmatched. Accept it, and then put fun in the game and PVP over personal feelings. And most importantly don’t expect groups of friends to play the way you think they should. They were playing together probably long before they met you.
And before anyone asks… why don’t they fight each other for a challenge? Oh they probably do. I guarantee they fight each other all the time. And if they do, that makes them extremely dangerous. When I was actively PVPing, I used to fight clanmates and allies every day. Its something everyone should do.
This is a very thorough and excellent response.
It definitely happens.
You’re pretty lucky if you have this!
So unbelievably important.
This is incredibly underestimated. There’s anything from allied clans to those that don’t agree with picking on the noobs so will retaliate. You have your casuals, goof offs, solos with way too much knowledge and will make your head spin, griefers, the kind one with a lot of builds that will give everything away. So many scenarios and different people.
I once met some noobers on a populated server that were waring with another clan. The other clan comprised of very experienced players both in mechanics and pvp. One of the noobers found an enemy clan member logged out full of gear, they swiped it. Up until then, it had been general tit for tat, but once they stole the gear, which they were in full rights to have done so, they were wiped by the opposing clan within 3 hours at every single one of their builds. They had nothing left. More than likely in this instance, if the noober would have left the logged out body alone it would have remained at status quo.
THIS.
When we can we absolutely do this to practice. We disband and fight each other. We also don’t make alliances with others without the stipulation of KOS. It doesn’t matter who you are, we will fight you, kill you or die, then loot you - then give it back and pat each other on the back for GF.
No one owns the servers but Funcom @Fugglesthemuggle. If you want to poke a bear you need to be much more strategic on the performance and accept the consequences, if you fail or not.
Also: recruit. Be careful on who you recruit, make sure it is people you trust and have the same goals as you do.
Whan my wife played officials, there were some players that joined one day, about 4 or 5 if I remember correctly, who immediately formed a clan. They leveld to 60 in about 3 days. No one could find them, no one ever saw them. Then they changed their clan name to Warpath. All of the sudden more people started joining the server, lvling super fast and joining. Then one day they completely wrecked the server. Raided everyone and bombed all bases into gravel.
She got curious about them and their tactics and started asking around. Come to find out, they do this regularly and make YT vids about it.
We watched the vid they had of them destroying her clan’s base. I thought it pretty funny because they kept dieing, falling from too high and trying to transverse the vertical maze her clan leader built up to their vaults. She didn’t agree and I was in the doghouse for a bit lol
Welcome to the world of online PVP.
You’re absolutely right. I truly have no reason to complain about it especially when I don’t play well with others and find playing solo (or damn near close to it) far easier. I shouldn’t have been trying to learn how to raid better by attacking at random. The server hadn’t been very active lately so I didn’t think it would be much of a problem, but I was wrong. I found out very quickly why the server wasn’t very active . I was more or less wondering how others have handled similar situations so I could do my best to survive. Thank you everyone for your feedback. It was extremely helpful.
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