Game mode: [Online private]
Type of issue: [Bug]
Server type: [PvE]
[Describe the bug here]
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Set ItemSpoilRateScale=0 in the server settings ini file
- Start the server
- Log into the server
- Craft a food item (Gruel is one example)
- Take the gruel and put it into a lesser wheel of pain
- Walk away for a bit
- Come back
- Gruel is gone
This happens generally for all foods I’ve tried crafting. Even though 0 is supposed to disable decay and it gets rid of the timer, the food just disappears after a short while. Doesn’t matter if it’s left in the campfire, inventory, a chest, whatever.
Additionally, setting ItemSpoilRateScale to a small value (such as 0.000001) triggers an overflow in the duration values (Causing them to go negative for some foods). This too causes the foods to disappear from the game.