Setting ItemSpoilRateScale to 0 or small values causes crafted food to disappear from the game

servers
bug

#1

Game mode: [Online private]
Type of issue: [Bug]
Server type: [PvE]
Region: [NA]


[Describe the bug here]


Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. Set ItemSpoilRateScale=0 in the server settings ini file
  2. Start the server
  3. Log into the server
  4. Craft a food item (Gruel is one example)
  5. Take the gruel and put it into a lesser wheel of pain
  6. Walk away for a bit
  7. Come back
  8. Gruel is gone

This happens generally for all foods I’ve tried crafting. Even though 0 is supposed to disable decay and it gets rid of the timer, the food just disappears after a short while. Doesn’t matter if it’s left in the campfire, inventory, a chest, whatever.

Additionally, setting ItemSpoilRateScale to a small value (such as 0.000001) triggers an overflow in the duration values (Causing them to go negative for some foods). This too causes the foods to disappear from the game.


#2

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