Several questions (slaves, Unique NPC killed...)

OK thanks.

you’re very welcome :smiley:

I have another question :

Build, agility useless or not…?

Some players (among youtubers, I do not play yet on an online server, but it may come later) seem to put more agility points than others, and conversely, they do not put any point in agility when they create the build of their warrior, saying that agility is of little use, except for archers and adjustments of armor points, in order to reach armor landing (level) in a specific build.

I also found that each level (10, 20, 30 …) in agility increases armor by 20 pts, it’s not much, it’s true, but hey, it’s still 20 pts, it’s up to you to tell me if it’s worth it or not.

On the other hand, I also noticed that, apparently, a dodge consumes less stamina with more agility and the distance covered by dodging (jumping sideways or backwards, rolling … etc.) is greater with more agility. And since heavy armor reduces dodge, agility decreases this dodge penalty, and the endurance penalty consumed for each dodge.

So I would like to know what you think. Is it true or not ?

No answer ??? (question above about agility)

Another Question :

I have noticed that when one develops one’s base, when one enlarges it and places buildings like altars (temples) of gods … etc, the resources around disappear (vegetation, trees, groves of harvestable plants and herbs, stone, branches on the ground … etc.)

In the neighborhood I also have iron, but a distance a little distant.

  • So I wonder if I place walls and other buildings close to the iron, will the iron also disappear like stone or herbs ?

i don’t think many players use a agility build. You see, although my character is supposed to be agile (zammorian thief armor + daggers) my build is a mostly strenght build with some other attributes raised enough to be pretty well rounded (like encombrance/ vitality/grit), i have only 3 or 4 points into agility.
so it’s very related to your playstyle and only a player who have tried all possible builds in depth can answer your quest imo. i’m sure you may find a descent answer to your quest by browsing videos on youtube, i have no idea but it might well be the case.

Everything i can tell you if i’m not mistaken is that agility adds to your armor rating value and maybe to your stamina usage as well (someone may confirm that or not…).
Check all the perks available in this tree and think how helpfull they could be in your way you play the game.

For me there are higher priorities as perks to get than the ones available in the agility attribute (the damage bonus you get from strenght perks can help you greatly if you fight a lot / the temperature protect bonus isn’t bad either and one of the most important one for me is the vitality regen perk which can be really handy especially inbetween fights). But again it all comes down to your playstyle.

Depending on your landclaim radius settings the ressources available near your base WILL DESPAWN (disappear for good untill there are no buildings in range of these ressources anymore), that’s a fact and a game mechanic, so you better take that into consideration when you are building if you want to keep “easy sources of materials” at your disposal when you will be needing those.

OK, thanks.

It’s 2 people who talk to me about territorial claim radius. In concrete terms, how does this land claim work ? (on a server)

in short, the closer to the ressources (like iron for ex) your buildings will be the more likely to disappear they will be next time you log in or when i get out of range of the cell.
if you want to know the accurate numbers you have to look at this setting: “landsclaim radius” and try things out.
BUT, with vanilla settings (default settings) you should make the ressource despawn when you buildings are about 20 meters to close. So if you build like 30 -40 meters away from these ressources, they should not despawn / disappear.

OK thanks, I wil try, and see where is this setting lol