Is the Single Player mode in Conan Exiles already balanced ? Because I read somewhere someone hitting a boss for like 15-20 minutes and it only reduced it to only 25% HP and he gave up.
Sure for the harvesting and leveling elements of the game, it all depends on our choice whether to want it fast or slower, but for things like a boss fight, cranking up our damage in server setting would also affect the damage on normal mobs.
I like the combat setting as it is, normal x1 without changing anything, even fighting a normal mob needs a bit of effort, has to know when to hit and when to dodge, after fighting a few mob of the same types I’ll know its behaviour. It’s very enjoyable and satisfying even after beating a normal mob, kinda like The Witcher 3 where we fight NOT by tanking hits from the mobs while micromanaging hp using pots, but more to dodging its attack by learning its behaviour and atk pattern.
I am about to try soloing a cave (Weaver’s Hollow), but I just watched a Youtube Video, someone went in there in a group of 3 people and still got wiped out so i don’t think I can solo the cave. Adjusting Combat Setting would make the fight outside isn’t enjoyable anymore, I’ve tried cranking my damage to 2x and damage reduction to 1/2, they all become too easy.
Also, a group of people even only 2 ppl has more advantages than what a solo player can do, when someone is being aggroed by a boss, he can just run around while the other hit the boss, or when fighting a bunch of mobs, they can share the number of mobs or one kiting and one hitting. That kind of Co-Op cannot be quantified in numbers like cranking up damage or reduce damage received.
Even if using mods for decreasing boss HP, there are still the spiderlings spawned near the spider boss. So how am I supposed to play the game in Single Player mode, the game has this mode, but seems like it hasn’t been tailored to Solo Play, or cmiiw.