We know that on some server, vaults are used to claim and block land. This should be part of the game play but it’s too easy to spam vaults. So, after a good think, I have come up with some solutions
Low level implantation:
Vaults take at least 24 hours to construct. During the construction time, they have very low HP (say 25,ooo) and a cool contraction graphic/mesh (Automated timer).
This means, if you wish to place the vault outdoors, you will need to protect it for at least one day/raid block… or build a containing building.
This does not affect how vaults are ‘should’ be uses, as part of a base build, and within walls… but adds a risk factor to spamming vaults… the more you spam in a day, the more you will have to protect. Yes, you have to wait a day for the vault to be useable, but I think this is a better option that reducing vault HP or increasing cost, to avoid spamming
High level implementation:
This version requires more development but also offers more game play, and possible future systems.
As above, we have a timer for construction, but lets make it 2 day (because im evil)… But we also class the vault as a crafting station (and a thrall will have an affect during the construction part).
It takes 2 days to craft without a ‘lock smith’ thrall. 1.5 days with a lvl, 1.25 with level 2, 1 day with level 3, and 0.5 days with a level 4 (meaning it could be constructed without it being vulnerable to raid time)
Still, even with a level 4 thrall cooking a vault in half a day, there is a risk. If you don’t build a wall around the vault station, someone could come along ant steal the thrall.