So what size clan should it be? I’m confused by your comments. 3 or 10? or 40?
Does Conan PvP allow alliances? My experience is with PvP that (tries to) disallow them (even though they’re happening behind the scenes), which means that alliances are de facto cheating.
If Conan does allow alliances then tribe size matters even less - at any tribe size you would constantly have to deal with alliances that are bigger than you (unless your idea of PvP is a server full of alliances that never attack each other).
There isn’t any “should be” because the tribe size is only a theoretical number on paper. The real tribe size is always the number of people who share a discord server. As long as people have access to the internet there’s no such thing as a limit to tribe size.
Personally, based on my experiences with PvP in other games, I think it would be best if the game companies just did away with the illusion of tribe size altogether and said, “Any number of members that you can maintain is ok. If you want to win, use better diplomacy.”

Does Conan PvP allow alliances?
Yes, it even had some sort of ally system for one update but it never came about

I think it would be best if the game companies just did away with the illusion of tribe size altogether and said, “Any number of members that you can maintain is ok. If you want to win, use better diplomacy.”
A clan size should at least match, to some degree, the clan size of your opposition. Solo v 10 man clan is just not possible so why allow it? 3v10 the same.
Allying with another clan is diplomacy, you want to survive? ally up.
I have bodyvaulted on a server because we were 2 on line for a week while we got attacked by a bigger clan. Came back when they left.
And I think that’s my issue.
I just walk of the server, wait until the 10 men clans exhaust themselves, come back on and start again. They don’t stay around.
I want a server for just 5 men clans.
I want to fight a clan that I can fight against, not sit inside my base repairing all night. I want to counter their raid with a raid of my own.
Conan Exiles: Survive, Build, Return at a later time when the clan that is dominating goes away.
I win again?

A clan size should at least match, to some degree, the clan size of your opposition. Solo v 10 man clan is just not possible so why allow it? 3v10 the same.
I agree with you in theory, from a strictly philosophical point of view the tribe sizes should match, but that’s only possible if people cannot communicate with each other outside of the game.
As long as people can use tools like Discord to coordinate their efforts the tribe size will never matter, because it’s just a number that doesn’t mean anything. No matter what number you pick for clan size it’s only an illusion, the true clan size will always be whatever number of people are sharing a Discord server and working together.
You can say, “10 person clans” and you’ll still be fighting 10-vs-30 (or more). You can say “3 person clans” and you’ll still be fighting 3-vs-6, or vs-9, or vs-15. Any number you pick is effectively fictional, it’s a number on paper that has absolutely no ability to provide you with the gaming environment that you’re looking for.
I understand what you’re wishing for, I sympathize with you and I feel for you, I’ve been there to. The problem is that it’s simply not possible. You will never get PvP in Conan that is a fair fight between evenly match clans. That only exists in Battleground games with pre-selected numbers of people who can join each battle. It simply does not exist in sandbox PvP games.

I understand what you’re wishing for, I sympathize with you and I feel for you, I’ve been there to. The problem is that it’s simply not possible. You will never get PvP in Conan that is a fair fight between evenly match clans
Why so negative?
A server with 5 men clans would serve 5 man clans. The majority of the time it would be full of 2-5 men clans who would battle each other.
For sure two 5 men clans can ally and collude, but not every clan would do this.
But in recent times I had to body vault on a server as a defence as there were only 2 of my 8 members on for that week. So we just walked off.
Strategy plays a big part of Survive, Build and Dominate, I came back to the server and Dominated for another handful of weeks until the server became 40/40 with an 8 man queue. We have body vaulted again in readiness to return after these 10 men clans have fought each other.
But what a pathetic way to play!

For sure two 5 men clans can ally and collude, but not every clan would do this.
These 10-man clans, or five-man clans, or whatever clans, are not born in a vacuum. They’re people, often existing groups of players who know each other before joining the server.
Imagine a group of 10 people who want to play together on the same team. They decide to play Conan Exiles. They’re forced into five-man clans. So they form two five-man clans which effectively act as one 10-man clan.
Clans on Conan Exiles are not complete strangers who just happen to log onto the same server and choose to join a clan. They’re already established, organized groups. That’s why they will always act as a group of the sum total of their number, no matter how small you split the clans. You could prevent clan forming altogether, and the 10 people who know each other would still play as a team.
The problem with large clans dominating the scene is not caused by randoms meeting and forming clans on ther server. The dominating ones are those with an established organization outside of the game. and since you cannot prevent people from coordinating their efforts outside the game, the only way to prevent this would be to randomize which server every player joins. and that would prevent friends from playing with each other, causing immensely more harm than good.

Why so negative?
Not negative, just giving an honest opinions about what I think is realistic based on both personal experience and observations of PvP in multiple games.

We have body vaulted again in readiness to return after these 10 men clans have fought each other.
But what a pathetic way to play!
Same thing would happen (and does happen in other games) on a small tribes server. The issue there is not tribe size, it’s the simple fact that that servers have limitations and can’t allow unlimited people to all log in at the same time.

Imagine a group of 10 people who want to play together on the same team. They decide to play Conan Exiles. They’re forced into five-man clans. So they form two five-man clans which effectively act as one 10-man clan.
No! No, no, no.
Who is forcing these 10 man clans into 5 man clans?

Same thing would happen (and does happen in other games) on a small tribes server. The issue there is not tribe size, it’s the simple fact that that servers have limitations and can’t allow unlimited people to all log in at the same time.
It would take 8 clans to fill up the server on 5 men clans sizes, 8, not 4 and it’s good bye to your server.
Ok, argue me out of this.
I don’t like the fact I have a 10 man clan and feel the need to rampage on a server full of 3-5 men clans.
There are maybe 6-8 players max on the server making it one of the lesser populated servers.
Now my 10 man clan appears making the server an 16-18 player server. This makes it the top 3 or 4 populated server. A health server for some ‘action’.
Now another 10 man clan see this, pops on (now a 26-28 player server), now it’s top 2.
Another 10 man clan pop on looking for ‘action’. Hey presto! It’s the most populated server. Great if you can handle a 10 man clan, not so great if your 5 or less.
This is how servers are running right now. As soon as numbers reach 12+ you’d better watch out because these 10 man clans are coming and will squeeze you off the server by sheer numbers. You’ll be in a queue of 12 (and I’ve done it)
I’m looking for a smaller clan sized server so I can play, not for fairness as I stated earlier. Maybe I was trying the ‘fairness’ angle as I thought if would ring true, but it’s not.
I just want to play and right now I can’t… It’s too quiet and there’s nothing to do or it’s so busy I can’t get on to even defend my base.
5 men clans! 5 men clans! 5 men clans!
You’re really missing the point regarding clan size being irrelevant. Officials do not have the oversight and afaiac shouldn’t to monitor this. There are too many variables and the gameplay and systems in place do not allow for stringent team matching mechanics. It’s not going to matter if the clan size limit is 1 or 10, friends, friends of friends, etc are going to play with each other. This can be 3 or 20.
Making the clan limit 5 isn’t going to get the playstyle you want. You need to adapt/adopt or get out/accept. You’ve already adopted some effective methods to avoid dealing with the larger clans at least.
You CAN make your clan larger. But guess what? I mean, you should already know this, 10 person clans do not guarantee a victory. Neither does 20. You have to be smarter.
Or go to a private where these rules are common.
Here’s the thing too; most larger clans don’t all go onto a server at once. There’s usually a server scout that will spend a day or more to review the server and make a recommendation. Even then, getting a 10 person together, consistently, is not easy. The age group of players are mostly between 30-50 years old. They have jobs, families and commitments just like you and yours. It’s often a slow crawl, then lead up to a big event like a war, then tapers off again with maybe some refreshing. Like you said, they don’t stay on for long.
You can deem every new solo/duo as a potential threat. You probably should. But you run the risk of lack of community if you try to wipe immediately.
Now I’ve left out much of the issue of exploitation. This heightens and punctuates many seemingly “unfair” issues. But keep in mind that I’m viewing it through a vanilla lense without cheating. Cheating will take a much more vigilant approach.
Most servers are dead or near to. The few PVP Officials left are comprised of players holding on to dear life to experience the PVP they had before. So ya, a little population is going to attract the last vestiges of the community. Much of these groups are hardened veterans.
I’ve been on both sides. A solo, duo, trio, 5 person, barely 10, 10 and 10 with cycling.
All of this are symptoms of larger issues. Poor game design, balancing, treating exploits, ToC and oversight. Not to mention the ridiculous hacking and exploits. You want better? Unless a new, serious, dedicated and future positive team takes over Conan, it isn’t going to change. It is getting worse.
It doesn’t matter what the limit is. It’s just simply not going to elicit the outcome you desire and has been explained multiple times by multiple people. These are experienced players.
The biggest issie with clan size is 7 of the 10 only play as fighters. Which is easier if they are in the coan. Smaller clan size, capped and cooldown managed ally system would make it so those fighters have worry about “friendly fire” as well as constantly coordinate on times with allies. Is it a full fix no, but adding in minor speed bumps only helps balance number descrepancies. Right now a fighter can log in and have access to everything the farmers and main members have, without any real time investment. And from my experience the fighters are usually the most toxic Karens who call in hackers because they dont want to farm when thebmain members loot is swiped or wiped.

And from my experience the fighters are usually the most toxic Karens who call in hackers because they dont want to farm when thebmain members loot is swiped or wiped
Ha, ha. So true

It would take 8 clans to fill up the server on 5 men clans sizes, 8, not 4 and it’s good bye to your server.
Again, your so-called clan size is nothing more than an imaginary number that doesn’t match reality. 40 people on a server is still 40 people, no matter how many groups you pretend to divide them into. The only reality that matters is how many people are working together using communication tools that exist outside of the game (like Discord).
If there are 12 people sharing a Discord server then that is a 24-person clan no matter what game server says. If there are 40 people sharing a Discord server then that is a 40-person clan no matter what the game server says.

Ok, argue me out of this.
That’s obviously not possible because you’re refusing to acknowledge that clan size is a fictional number. That pretend-clan-size does not, and never will, represent the true size of the group of people working together as a real-clan behind the scenes.
The clan size in the game is purely imaginary, it’s fictional, it’s not real.
You can easily prove this to yourself by playing any game with a small-clans server. Since you clearly don’t want to believe anyone else in this thread go try playing on the small tribes servers in ARK, you will (very quickly) see that the limitation of small clan sizes is a purely fictional construct that does not match what really happens in the game. The imaginary number of clan size inside the game means nothing, the only thing that really matters is how many people are communicating together and working together using tools that exist outside the game and which FunCom has exactly zero control over.
Again, I sympathize with the thing that you’re wishing for, but the reality is that thing doesn’t exist. If you don’t want to believe in reality then the proof exists, go play small tribes in another game and you’ll see what reality looks like.

The clan size in the game is purely imaginary, it’s fictional, it’s not real.
Ok, I quit. You win. If my clan size is small then what am I doing playing the game.
What an idiot I was for even suggesting it.
For even trying to attempt a fair fight between clans.
A fool to try levelling the playing field.
I should try getting a 40 man clan together, that will show 'em.

What an idiot I was for even suggesting it.
For even trying to attempt a fair fight between clans.
A fool to try levelling the playing field.
I should try getting a 40 man clan together, that will show 'em.
Neither an idiot nor a fool, just someone who longs for something better. And dare I say it again, I completely sympathize with what you want.
i understand your frustration. Most were not being malicious in thier replies tbh. I applaud you for thinking of ways to try and imorove it. Some people think of possible solutions, even if minute in effect to try, and others only see in extremes one way or the other, and anything in between shall never be tried if not one of those extreme results.

No! No, no, no.
Who is forcing these 10 man clans into 5 man clans?
Umm, you? Isn’t that the whole point of this thread of yours that you want to limit clan size?

What an idiot I was for even suggesting it.
For even trying to attempt a fair fight between clans.
Your heart is in the right place, but the method you’re suggesting is simply not a useful solution to the matter, for reasons I and others have tried to explain. There is simply no way you can prevent a large group of people from cooperating on the server, no matter how small you split the in-game system for organized play.
Like I said, you could limit the clan size to 1, and the group of 20 people would still dominate the server. Not as one clan of 20, not as two clans of 10, but as twenty clans of one person, all cooperating and coordinating.
Because, as I tried to explain, those dominating clans are not born on the server - they’re born outside the server, before joining. Just because they don’t all fit under the same in-game clan does not force them to oppose each other, just like we see now with those “10-man clans” that cooperate on such a level that they might as well be a 20-man clan in all but name. Which they actually are, under the surface.
Official solo, duo, trio servers with humain raid times.