Sorcery. Is it a bug or is it meant to be? (imbalance in version 3.0)

There are things in testlive that scare me a bit, (but it didn’t create any resonance, which is just as scary)
(I may have missed something, I don’t know)

  1. Abyssal Armor. This armor has an incredibly low price, with the highest baffle (+50% damage +120hp etc) and high protection scores among the heavy armor (but only “Abyssal Armor” is a light armor!!!).
    (Abyssal Armor does look interesting, but I don’t want to see Conan turn into another “Clone Wars” just because Abyssal Armor is the best armor ever. (Legion and Voidforget armor are already enough for that))

  2. Lightning Storm. For some reason, lightning randomly deals massive damage, capable of destroying a large group of blocks (tested on the foundation) in a single hit (only an avatar can do that).

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The armor will be the next meta for sure if something isn’t done about it (and maybe making it Heavy armor is the simpliest solution)

For the lighting, from what I recall, I saw some shots of single hits but others that require a few hits. So I’m wondering if the shots from a single hit were already damaged. But RNG is that methods weakness.

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I believe that it is not enough to make the armor heavy. It is necessary to make the debuff - the maximum corruption.

Good thing you were in godmode lol. Pretty sure those 2 strikes on you youd be dead lul

4-8 strikes

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