The little PvP that’s left is certainly playable once you close a few stat gaps for your Class. It differs among Classes of course. Entry point for some Classes can be better. The more narrow the population gets the more that entry point increases.
Few Crom Minigames, EU Timezone,
Monthly Event in Crom is active all day, don’t expect massive numbers but you will be capable to do the Event Quests
(Hardest part is finding Groups that really fight instead of AFK Alt Farming)
Fury you always got Cannonfodder Daily in each PvP Quest Active Zone (Numbers can be bad in certain timezones) i think it also helps to team up with people who actively PvP.
(Hardest part in Fury is leveling up AA for a New Character on a Basic level other than the Sub Bonus and Time-Train) but then again there is alot of people who have the same problem so you will find better balance then on Crom and thus you wont have a real barrier to enter PvP there unless you don’t have the Sub Bonus AAs. (Tanks for example will struggle without that)
Fury is better in every way for PvP but it comes at the cost of being on an empty server so you have to treat AoC more like a Survival Game where the only Multiplayer experience is the little PvP you might get and no PvE going on.
Crom isn’t exactly feeling as it used to. I would dare say that aside from the Occasional Raid everything else is just Queue/ Wait and boring Grinding. Sometime you have to wait over an Hour for a Minigame to pop and the PvP Event feels like waiting for the World Boss with little to no action. And the Entry Barrier is as huge as the gap of Fresh lvl 80 to Endgame players.