Sticky terrain features

I keep seeing my thrall, NPC’s, monsters and bosses get stuck on terrain like trees, tree stumps, sandstone rocks, stalagmites and even against walls when combat is taking place. This isn’t a new thing. It’s been happening for quite some time now.

Reproducing it is kind of tricky since the thrall or enemy has to path-find it’s way next to one of the afore mentioned terrain features.

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Things like iron, coal and stairs can also make the thrall, NPC or monsters stick.

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I agree that this could use some refinement.

A good place to see this happen 100% of the time is the Unnamed City. At the stairs leading down that are pretty directly across from the stairs to the Guardian of the Flame. There are 2 skeletons guarding the top of the stairs. When facing the stairs, leading downwards, the skeleton on the right will not move from it’s spot even if you get it to agro on you.

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