Perhaps this is asking to much and it is years in the Game, but…
While i have 100% Shelter (Mod show it), my cloths still bend to the wind of the Storm inside my House and i bet even the Rain drops (if ever should rain on Isle of Siptah) would hit the ground.
Is there any chance to modify it so that at 100% the wind and rain stay outside for the immersion?
If shelter =>100% then Wind not blowing and stop rain
command line is to much to ask? Okay
they already have the Shelter check bubble, it already look at the surrounding, why not combine it further?
i know, if you just stand under a roof protected from the Rain, and look out you would see no Rain at all and one step out the Rain is back. I get you point, but while not use the building foundation block check before the Rain or Wind hit something? They also use some sort of Map blocks to prevent players building at some space. use it also to block Wind and Rain
They have the pieces, just combine them
Ok, i end this now. it would be nice if its possible
True, but there seems to be a lot that Funcom just doesn’t care about as well and this seems to be company philosophy.
At least since Age of Conan they have not been able to design a proper interface. As a student more than 20 years ago I did design better user experiences… and my focus is actually backend.
In my opinion a clunky interface can do as much harm as a bad game itself. Starting at a bad first impression, that turns off players before they even get to experience things that they might like about the game up to diminishing the happiness that one should feel while playing.