Suggestion for al-Merayah and other destructive bases

Since al-Merayah is supposed to be the same people as the purges which take treasures and have caged thralls…
I’d suggest putting cages that can spawn the purge pool of thralls around in the empty buildings and areas of al-Merayah…
I assume the Siptah bases also have a bunch of unused space to fill as well…

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The Siptah bases are touch more dense, with a lots of windy corridors, ect.

But having some cages would be nice.

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Al-Meh-rayah (you know, because it is Meh) was not supposed to be like the purges. It is the opposite of it. Like YOU purging them.

That being said, I would love if they left it alone, at least for now.
We dont need any more problems before some the present problems are solved.

Their idea of “filling space” is what brought us mandatory visit on the dye maker for simply dying a piece of armor, with no real difference in the process, just because “the station is too big to not have a mandatory use”, I guess other than “make dyes”.

Mmm kidnapping thralls seems pretty nifty.

You wanna take slaves? You need a permit for that. :grin:

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I like the idea of cages, but I’m not sure how to properly execute that. Consider for a moment you got multiple thralls you wanna claim. The base resets if you leave, so it would be extremely hard to claim more than two, maybe even one depending on your stats build. You’d be essentially killing the leftovers whether you wanted to or not because they just stand there, no armor, no protection and bombarded by respawning enemies. If you could put them into your inventory, that would be an acceptable solution. Sadly, that’s not the way they wanna go with the cages.

True but with mods like Better Thralls we can pick the thralls up, as far as I’ve seen depending on the purge the Hand of War doesn’t always drop enough keys for all cages anyway, always something lost. :joy:

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