It occurs to me that the community is divided physically because of two separate rulesets.
PvE vs PvP
What’s the solution? How do you merge two opposing rulesets?
The solution is easier than you think. Funcom really should make me creative director I mean what are the requirements? half a brain?
To solve this dilemma funcom need simply do the following.
Create a PVP flagging system for the open world server allowing players to flag on and off for PVP with a 15-minute cooldown. You would also need to have this enabled to be involved in the PVP festival or the daily PvP festivals. unflagging for PVP would have you unable to get PVP quest credit.
This would eliminate exploitation. Or at the very least reduce significantly.
Then they need to test it out and make sure it works. They can do this by unlocking test live and allowing us to play on there freely at any time instead of keeping it locked up like they have been
Once it’s verified that everything works and functions right funcom needs to merge everyone into one server with a PVP rule set. Give it a new name like “Hyboria” and merge everyone into that leaving one server where everybody’s happy.
If you don’t want PVP you don’t have to, you can flag PVP off and run away to quest to your heart’s content! They can even get rid of guards finally!!
The coding already exists in the game it works with the siege mechanics. funcom just has to get in there and use the code.
Make it work funcom!!
If you like this idea vote yay
What do you think? We are better off together! More bodies means more fun for everyone! Funcom needs to stop nickel and diming us for transferring characters every 30 days! This time we launch our power to the people protest! Make AOC great again!
Come discuss it with me live
@Spreadicus on Twitch
- Yes it’s a great idea
- Rather AOC sinks like the Titanic!