Just what the title says. I believe that, rather than having more 40-people servers, increasing the client cap up to 60 players per server would help much more:
- More activity in each server, especially since clans can be made of up to 10 members and also because the map has twice the size now.
- Less problems to join the server you are investing your time in.
- Less servers to control in terms of hacking issues and so on.
- With the improvement in performance (and taking into account yesterday’s awesomely fluid experience), I do not think that having 20 players more would hinder performance.
What do you think about it?