So i have been thinking that the inventory needs a bit of a overhaul, and by that i mean that it should change its looks.
For example the inventory can have more slots added next to the armor slots, slots where we can put our melee and ranged weapons in one slot and another for shields and arrows, maybe another for the tools or they can be combined in a belt slot where we can put our tools or tuck them in our belts. Stats can be shown as well on the inventory screen, stats like armor, damage, regen and so forth. In other words: the inventory screen and the stats could go together.
Right now i find it weird to equip my weapons from my hotbar, instead of equiping them in a inventory slot. The inventory kind of reminds me of the ones in Gothic I, II. I’m thinking that weapons should be equipped on a item slot in the inventory and be drawn with a keybind or the attack button. Something similar could be made for the tools, how cool would it be to equip your weapons and your skinning knife, and having them hang on your belt and scabbard.
Also timers below our buffs and debuffs would be a cool addition to the UI, for example having a timer below our regen buff from food.
In other words i described the basic inventory screen in almost every RPG and i think that something like that would look great in a Conan game.

Something more practical is what i meant

