They didn’t design stacking as a feature. The designed the building system as it is, and it’s working as intended. The stacking is a subset of infinite combinations of the building system. It’s a textbook example of emergent gameplay.
Please point out the bug required for stacking, and I’ll change my mind.
As I already said, Hugo never said they were going to decide to change their mind on whether this is an exploit.
I’m no stranger to accusations of unnecessary antagonism because I point out people’s arguments are wrong in order to push back against an outcome I would prefer to avoid. For example, I didn’t touch this whole thread until someone started calling this an exploit and asked for its removal.
I’ve already explained why the removal of this building technique is a bad outcome for many players, so I’m not going to repeat that, but I hope you understand my motivations now.
I also know Conan Exiles team hasn’t exactly been shy about acknowledging an unfixed bug, or the fact that they’re not working on a specific bug/issue yet. Despite all that, they chose to declare that this is not an exploit.
So now that you’ve accused me of being unnecessarily antagonistic, you tell me: is labeling this building technique an “exploit” really absolutely necessary for the point you’re trying to make?