So you know how a lot of armor sets have +2 str, +2 vit, +2 enc, etc on each piece of their gear and it adds up to +10 with a full set. Some armor sets even offer 15 stats, but why would you use those from a logical viewpoint? You wouldn’t. Those 15 points will be so spread out that they are close to useless in comparison. I think this could easily be fixed so wearing armor with all the same stats or all different stats would be equally good.
For instance right now it takes 50 attribute points from 45 to 50 in a stat. With 5 stat levels from gear that is 50 points saved. However what if those 5 stat points are in a stat I have leveled 5 times? Now I save 10 attribute points instead. I for one feel like this is stupid and makes some of the best looking armors in the game less useful than they should be.
I would suggest perhaps changing it from armor flat out giving +x to a stat, it should instead give x attribute points towards that stat. I know figuring out the numbers could be messy, but I believe it’s doable. This would also make me able to wear good looking armor with an encumbrance build without feeling bad about it. As the game currently is there’s 0 encumbrance armors that I like the designs of and as such I don’t wear any and have to invest all the attribute points it takes to reach 50 encumbrance.