Please explain to me what you mean. Armor in the game works as damage reduction, yes? You can get a 60 % damage reduction by wearing Epic medium armor pretty easily, yes?
So if you already have a 60 % or better damage reduction, what sort of benefit would you get from a perk that gives you 60 % damage reduction?
No it’s not. You told me to go play private. I suggest you to do the same. Since my experience is only from private gameplay wich you said was so amazing
Oh really. Glutton got nerfed with latest update. It doesnt heal and not adding hits in to the heal so it’s not as fast anymore. But tell me, how was glutton hard for you if last stand is a no problem
yes mate for me personally glutton was more an issue than last stand,since i didnt play since last update i am not sure how it is now… but i guess the problem will still be there.
Reason might be that i play a corrupted build and it healing high dmg hits like nothing is a problem, especially in such a dumb running meta. i mean lets be real here, with glutton you can easy survive for ages if you move well.Meanwhile every single hit you make against someone with last stand matters, eventually they have to pot, while not necessarly needed with glutton if the hits arent to frequent
Meanwhile i usually proc someones Last stand with 1 hit, so yea its fine
When have they done anything for pvp? If takes years and months to fix our exploits and game breaking experiences that pve doesn’t even know lmao, all I see the. Is add pve content instead of balancing the game and making it less laggy/buggy and on top of that banning their only player base On all game modes lmao so please the pvp community doesn’t come on here to complain as they should. Cause trust me I’ve been playing 3 years and only played pvp the amount of players I’ve seen quit for such things is int the 100s I used to run a full private on ps and the game kept getting worse and died off
Hm i dont get your argument from earlier posts then. Glutton heals on first damage taken. If you damage the player within 15 seconds it wont heal for that dmg. But still you claimed that againdt last stand you just had to use weapons to prevent people from running away?
Doesnt matter if you are corruption build (wich sucks for open world PVP btw.), or if you use weapons that prevent people from running. A player with light can dodge 5 times, 6th will make you out of stam, so dodge 3 times and get space and then run to safety is really easy within 6 seconds.
Stagger is over used and exaggerated by most hits taken in this game. Stagger is too easy to achieve and only serves as a free hit mechanic or cheap damage avoidance.
Stagger should only happen if you hard damage someoness legs, they receive a hard blow to the head unmitigated, falling or jumping from high height, there is a reason for the term “staggering blow” and it would not be for every hit or light tap .
Haha what? Stagger works poorly. It’s to easy to stagger someone? I mean you need to hit people. If stagger didnt exist people would run like maniacs lol.
Stagger should always happen when you hit someone. Stagger is a big part of combat, and also make your enemy to dodge. With out stagger, dodge just would be a way of consuming stamina.
LOL, forgot about that stream. Remembered thinking it didn’t make sense except to compensate for poor player movement while attacking. And most in pvp do NOT use combos.