Suggestions to make game (especially PVP) enjoyable again

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Sure. But is it fun? No. Do we want the game to be fun? Feel rewarding?

Sorry but sometimes I dont get the logic of some people.

Also a waste majority that replies in PVP related topics, have no idea how PVP works, they mostly assume.

I want the game to be fun and balanced. That’s it.

Please explain to me what you mean. Armor in the game works as damage reduction, yes? You can get a 60 % damage reduction by wearing Epic medium armor pretty easily, yes?

So if you already have a 60 % or better damage reduction, what sort of benefit would you get from a perk that gives you 60 % damage reduction?

yes you can poke with any weapon, but some do it better than others :wink:

Ofc? And some does something else better. I dont know what point you trying to make. It’s not either about the topic.

The point is as the other person stated, there are weapons you could use to help dealing with last stand.

So what you mean is that this 95% is only 35% if you have medium armor with 60 dmg reduction or what?

Lets say you have 60 dmg reduction, then 95% is added on top of that. Since your 60 armor reduction is your base dmg reduction.

Since if it was like you said now, you would have 155 dmg reduction lol, wich would make u take 0 dmg wich is not the case.

Before TL they actually had 100% reduction in mind but it got reduced to 95%.

No it’s not. :slight_smile: You told me to go play private. I suggest you to do the same. Since my experience is only from private gameplay wich you said was so amazing :slight_smile:

yea bever had an issue there with last stand, more issues with glutton for punishment :wink:

Oh really. Glutton got nerfed with latest update. It doesnt heal and not adding hits in to the heal so it’s not as fast anymore. But tell me, how was glutton hard for you if last stand is a no problem :slight_smile:

yes mate for me personally glutton was more an issue than last stand,since i didnt play since last update i am not sure how it is now… but i guess the problem will still be there.

Reason might be that i play a corrupted build and it healing high dmg hits like nothing is a problem, especially in such a dumb running meta. i mean lets be real here, with glutton you can easy survive for ages if you move well.Meanwhile every single hit you make against someone with last stand matters, eventually they have to pot, while not necessarly needed with glutton if the hits arent to frequent

Meanwhile i usually proc someones Last stand with 1 hit, so yea its fine

When have they done anything for pvp? If takes years and months to fix our exploits and game breaking experiences that pve doesn’t even know lmao, all I see the. Is add pve content instead of balancing the game and making it less laggy/buggy and on top of that banning their only player base On all game modes lmao so please the pvp community doesn’t come on here to complain as they should. Cause trust me I’ve been playing 3 years and only played pvp the amount of players I’ve seen quit for such things is int the 100s I used to run a full private on ps and the game kept getting worse and died off

Hm i dont get your argument from earlier posts then. Glutton heals on first damage taken. If you damage the player within 15 seconds it wont heal for that dmg. But still you claimed that againdt last stand you just had to use weapons to prevent people from running away? :rofl:

Doesnt matter if you are corruption build (wich sucks for open world PVP btw.), or if you use weapons that prevent people from running. A player with light can dodge 5 times, 6th will make you out of stam, so dodge 3 times and get space and then run to safety is really easy within 6 seconds.

Add also that most people have mad berserker.

Only been playing EL

That would actually be pretty nice. Good one. :slight_smile:

As long it working properly.

Stagger is over used and exaggerated by most hits taken in this game. Stagger is too easy to achieve and only serves as a free hit mechanic or cheap damage avoidance.

Stagger should only happen if you hard damage someoness legs, they receive a hard blow to the head unmitigated, falling or jumping from high height, there is a reason for the term “staggering blow” and it would not be for every hit or light tap .

Haha what? Stagger works poorly. It’s to easy to stagger someone? I mean you need to hit people. If stagger didnt exist people would run like maniacs lol.

Stagger should always happen when you hit someone. Stagger is a big part of combat, and also make your enemy to dodge. With out stagger, dodge just would be a way of consuming stamina.

Stop it lol

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He explains why there is stagger on every hit in this video at 20:46:

Also:
“You can always dodge out of hitstun”

LOL, forgot about that stream. Remembered thinking it didn’t make sense except to compensate for poor player movement while attacking. And most in pvp do NOT use combos.

HAHA what do you even talk about?

What do you mean people dont use combos? Ofc less now especially with spear since the uwield was a big part of it.

But dude c’mon people do use combos. Alot.

They should get this guy working again, that guy actually knew a bit what he talked about.

Stagger was lasted longer back in the days tho, wich I miss alot. Now people can run out of most combos. Especially spear combos.