Suspended without warning?

Of course you have some evidence, facts and/or statistics to back this statement up right? Oh wait you don’t, you actually just pulled it out of thin air, (some would say a certain orifice).

I can play this game as well, HUNDREDS of people banned so far have been innocent and had their bases WIPED for NO reason. Ooooh look how evocative and provocative my statement is and I said it with such conviction it must be true!

Lets get real for a minute, humans make mistakes, the more grey and the more open to interpretation a set of rules are, the more mistakes will be made. Players are making mistakes because of these farcical rules, the IT staff doing the wiping, (who most likely don’t even know what Conan is, let alone play it), are making mistakes and you can bet your bottom dollar any automated system coded by humans is making mistakes as well.

e.g. Ooooh a player built one foundation block too close to an Obelisk, what is the automated system going to do, delete everything within a certain radius of the Obelisk and call it a day, or delete every connected piece and foundation and wipe thousands of man hours of work? Which do you think the current automated system does?

The only way to combat these mistakes is to have a proper system in place that allows for reviews of complete wipes in non-obvious cases, (under-meshes, hackers, spammers, etc). If you can’t spare an hour to review a build that has had thousands of man hours put into it and/or you just don’t care enough about your player base, then you don’t deserve to be in business.

Now for the real kicker, (and I am sure this has been covered ad-nauseam before, but this is my take on it), why have large builds been acceptable for 4 years plus and all of a sudden they are the coming of the Four Horsemen and the Apocalypse? Is it because the majority of the players complained to Funcom about it?

No, that’s not possible, the majority of players don’t communicate with Funcom and hence Funcom can never know what the majority wants. What you have is a squeaky wheel of a minority of a minority of complainers, nerfers and wanna-be game designers that a) usually don’t know how the game really works and b) are just throwing tantrums. Game design by forum warriors has been proven over and over to never work.

So many people are so eager to make sacrifices, as long as someone else as is being sacrificed.

P.S. Funcom fix your servers, stop using archaic technology provided by bottom dollar providers who barely provide the absolute minimum functionality. And STOP blaming the player base for your poor back-end decisions, you’ve had 4+ years to upgrade the back-end and instead you are going backwards. Why was the original back-end setup for 70 slots? Why do we still have a maximum of 40 slots? Why does a 2012 four core laptop on a 100MBit up/down link run a 60slot server better than an official server or a G-Portal server? So many questions, but never any answers…right?

He did not clearly state “that he was blocking a spawn point”, he said he “found out” that he was blocking a spawn point, i.e. the automated message system replied to his query with that answer.

Now, unlike you, I play on that server and I know every nook and cranny of the base in question and it was NOT blocking any spawn points, the only thing it may have been doing is be a few foundations too close to Dagon Eye’s Obelisk.

So many people with so many “facts”.

lmao.

He was built at Descent of Dagon. There only thing remotely important there is 4 silver nodes that you can’t even build close enough to, to block the spawn.

sit rat

Yes, he did. Did you not read where he said that? Hell I even quoted it. And in case you can’t comprehend what you read, by “he clearly said” it was pointing out the fact that IN HIS POST HE SAID THAT VERY THING. Jeeze this is not hard to understand.

I get that you know the person and you ASSUME that it wasn’t blocking anything, but as you said:

So… yeah. According to the people who made the game and run it he was. Guess who I’m going to trust more, them or you?

Yes, so many people. Please enlighten us with your “facts”.

Sounds like you have been reading here for awhile! Pretty spot on - if not just a tad cynical. :slight_smile:

I can confirm this is actually the case, for people wondering if it was an exaggeration or not. But in my case the NIC was 1gig. By 2011/12 pretty much all laptops came with gigabit NICs. I ran the dedicated server on a number of devices including a laptop from 2011/12 and did quite a lot of testing to see what limitations were imposed (if any) by those device’s specs. I wasn’t able to test 60 actual slots but I could extrapolate from 8.

This is a lie. Plain and simple.

Being a jerk to another player, building in a way that lags a server, and cheating is not a mistake. The people who were banned, knew what they were doing. They got burned. Now they want to cry foul.

Taemien was somone mean to you? you’re obsessing over the malicious player point - that whole server is full of nice people… I think the whole server collectively can recall the names of the only griefers we’ve had there… and I wasn’t one of them.

This “Massive constructions or over-use of memory intensive items leading to loss of performance both on client and server-side.” from the terms of service? how the hell do i know what is over and under use? its a damn pve building simulator with the most lavish list of decorations of any game… I mean i did realise my base was huge but i didnt sit there believing it was the biggest base on any official conan server in the world, and i certainly didn’t have a conception of what the limit might have been. I had never heard of a base being wiped for size or blocking spawn points ever before. No other player ever said “hey mate thats getting too big back it down”, or told a story of something like that happening, much less an admin.

It was not big enough to effect the running of the whole damn server jeez. We all played there happily for months with it at exactly that size. It was not big enough to shatter GPUs - while it dropped frame counts when you loaded it in, i was able to load it in with a 2012 macbook pro on holiday wifi and run around to refresh timers. The 7 day decay keeps the server pretty damn clean, with really only a handful of long term bases.

I get that in the circumstances they aren’t going to manually delete the offending pieces of a base. But a login warning saying “you are using too much server memory, reduce base size in 24h or its all destroyed”, would go a very long way to mitigating complaints and losing customers.

As it stands, that management of these issues has created customer dissatisfaction. It makes no difference whether any other person thinks I’m right or wrong to be unhappy, really all that matters end of the day is I wont be buying more DLC or other products.

If a player cannot follow simple rules then the game will be better off without them. But then again, the last person who told me they weren’t going to buy DLCs bought them not even 3 days later.

Least they had the honesty to admit to it.

Lol. I’ll give it to you its some tempting bait. Go play somewhere else

Seems like to me you’ll need to play somewhere else instead.

First of all I am sorry for the ban of the op
That is not the right way to do this. A warning would be nice. Its not something like undermesh in pvp.
And fencestacking was also a Strategie on pvp which is normal when it is possible. It’s war on pvp and war have no rules. Everyone try to win.
But that’s pvp and that’s why I do not play pvp for years anymore.

Back to pve and pvec…
I have a big building too. I build on water and its deep there. So over ~60% of my building parts are pillars under water. Because of some 0 stability issues on some parts of my base I had to use more pillars than I should need. Something don’t works correct and I do a report some time ago.

I have no lag on my base. Everything works fine to me. I am on ps4 and use the performance mode. What if someone has performance problems with the standard mode? I have problems with the standard mode even when there are no buildings on the whole map.

So how can I check that my base is a problem for the server?

you can only check the amount of building pieces and placeables you have and unless funcom states how many building pieces is “too many” you’ll never know.

Hilarious you can get your base wiped and banned from officials without even knowing u went over their random building limit

Except that you very well know that there is not numerical limit and it has been explained on quite a large number of threads at this point in time. Please stop your disingenuous “arguments” intended to garner “sympathy” when you know the entire premises is fallacious at best. You already know, and it has been explained an obscure number of times already, that the “number” of pieces is not relevant. Stop using logical fallacies to illicit emotional responses when you know the facts do not support your claims.

  • Massive constructions or over-use of memory intensive items leading to loss of performance both on client and server-side.

Of course building piece number matters. The only way to track the “size” of your base is by the building pieces. The more pieces you add the more “massive” it becomes. These brainlet devs need to stop hiding behind their community managers and add a building piece limit to their rules otherwise this will continue to happen.

and if you think funcom isn’t wiping bases based on building pieces you’re as clueless as the devs to this game.

Sorry Foggy, the only one clueless about this topic here is you. You can have 10,000 building pieces and not be a problem. You have have 7,000 building pieces but due to the way that you built you CAUSE a problem (300 torches, stacked fence foundations and the likes). So no, numbers do NOT matter and you KNOW that they do not. It has to do with the:

more than the numbers, which you already know and are just using your false argument to hide behind to push your bogus narrative.

10k pieces isn’t even much. stop showing me how little you know about the game pls.

Please learn what an example is before you show your ignorance even more.

Foggy, you have taken the prize for the most ignorant poster on this forum. Good job mate.

Utterly incapable of arguing any of your “claims”.
All you know how to do is deflect and insult due to a lack of actual information.
You already know you are wrong, completely and utterly. And you know how it has been explained dozens of times across multiple threads how you are wrong. So either start providing facts to support your claims or stop screaming from the mountain tops like a little child and get over yourself.

Bloody hell man, you can’t even grasp the concepts of what an example are yet you have the audacity to claim that you know anything?

Ok, lets analyze this “statement”.

100k pieces. What kind of pieces? Who knows, you didn’t bother to mention that did you. Are they fence foundation spamming? Do they have an exorbitant amount of torches? You failed to mention that. Are they foundation spamming? Well you didn’t mention that part either. Are they blocking a world boss spawn or access to a recipe or a dungeon? Who knows, you don’t mention that. HELL, are these 100k pieces even all in one build or spread out across multiple builds? After all you said “spread across the map” that could very easily be taken as multiple builds (IE one up in the north, one over in the jungle). Suddenly 100k doesn’t seem like that many pieces now does it? So what exactly is your criterion for claiming they will get A). reported or B). banned? You have none, you are just using fear tactics to push your narrative.

But as always, you will not bother to respond to any of this and spew out some dribble and attacks. Please, if you cannot construct an actual rebuttable with well thought out points and counter points that have facts to back them up then just do not even bother. You have wasted everyone’s time more than enough.

What was the sentence used to accurately describe this sort of thing :point_up_2:t6: :point_up_2:t6: :point_up_2:t6:? Oh yeah:

“…a squeaky wheel of a minority of a minority of complainers, nerfers and wanna-be game designers that a) usually don’t know how the game really works and b) are just throwing tantrums. Game design by forum warriors…

Seems to fit…

Then even though it would be my first time to do so, I will report them myself! 100k… pfff… :laughing: :crazy_face: :joy:

Therein is a flaw;

If I were an Admin and 20 or so complaints came to me about an individual I’d instantly want to know the details before condemming the individual. 20 people doesn’t mean squat to me; What’s more, is if those 20 “complaints” came from individuals who all have a connection of some kind, then it gets suspicious…

I can understand a factor of multiple complaints counting for something, but there are exceptions where this can TOTALLY be abused, in such a case, whereby I notice that all 20 of my hypothetical complaints ALL come from the same clan…

yeah. I don’t think this seems fair.