Let me just start by saying that I am really enjoying the updates to the current testlive build. I think the new intro with Conan was amazing. The sound and atmosphere were very well done and carried a sense of emotional weight to them.
I didn’t see any specific threads that were addressing the topic of the title, being, the new camera angles.
It seems like there is a bit of a cinematic off-centering during combat when locked onto an enemy now, and the general FoV seems to be a bit lower. Before the update the bottom of the camera would stop around the top of a character’s upper thigh, but it is a bit higher now. Also the camera has changed considerably while using a bow. With a bow equipped, the camera shifts upward considerably, so that the bottom of the screen is in the character’s back.
Some would argue that you can just adjust the FoV to compensate for this, but I just wonder if the camera change was a step in the right direction. As it stands now, a good portion of the character is obscured by the UI, or it just cut off by the bottom of the screen. I personally really enjoy being able to see more of my character while I am playing them.
How do you all feel? Does anyone else have feedback about the new 3rd person camera system on testlive